dnd5e-obsidian/compendium/bestiary/beast/wolf.md
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Wolf

Wolf

Source: SRD / Basic Rules

title: Wolf
![](compendium/bestiary/beast/token/wolf.png#token)
*Medium beast, Unaligned*

- **Armor Class** 13  (natural armor)
- **Hit Points** 11 (`2d8 + 2`)
- **Speed** 40 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|15 (+2)|12 (+1)| 3 (-4)|12 (+1)| 6 (-2)|

- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +3, Stealth +4
- **Senses** passive Perception 13

- **Languages** —
- **Challenge** 1/4

## Traits

***Keen Hearing and Smell.*** The wolf has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on hearing or smell.

***Pack Tactics.*** The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).

## Actions

***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (`2d4 + 2`) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked [prone](rules/conditions.md#prone).

^statblock

Environment

grassland, forest, hill