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Glabrezu
Source: SRD / Basic Rules
title: Glabrezu

*Large fiend (demon), Chaotic Evil*
- **Armor Class** 17 (natural armor)
- **Hit Points** 157 (`15d10 + 75`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|20 (+5)|15 (+2)|21 (+5)|19 (+4)|17 (+3)|16 (+3)|
- **Proficiency Bonus** +4
- **Saving Throws** Strength +9, Constitution +9, Wisdom +7, Charisma +7
- **Skills** ⏤
- **Senses** truesight 120 ft., passive Perception 13
- **Damage Resistances** cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
- **Damage Immunities** poison
- **Condition Immunities** poisoned
- **Languages** Abyssal, telepathy 120 ft.
- **Challenge** 9
## Traits
***Magic Resistance.*** The glabrezu has advantage on saving throws against spells and other magical effects.
***Innate Spellcasting.*** The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:
**At will**: [darkness](compendium/spells/darkness.md), [detect magic](compendium/spells/detect-magic.md), [dispel magic](compendium/spells/dispel-magic.md)
**1/day each**: [confusion](compendium/spells/confusion.md), [fly](compendium/spells/fly.md), [power word stun](compendium/spells/power-word-stun.md)
## Actions
***Multiattack.*** The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.
***Pincer.*** *Melee Weapon Attack:* +9 to hit, reach 10 ft., one target. *Hit:* 16 (`2d10 + 5`) bludgeoning damage. If the target is a Medium or smaller creature, it is [grappled](rules/conditions.md#grappled) (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.
***Fist.*** *Melee Weapon Attack:* +9 to hit, reach 5 ft., one target. *Hit:* 7 (`2d4 + 2`) bludgeoning damage.
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