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Cloud Giant
Source: SRD / Basic Rules
title: Cloud Giant

*Huge giant, Neutral Good or Neutral Evil*
- **Armor Class** 14 (natural armor)
- **Hit Points** 200 (`16d12 + 96`)
- **Speed** 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|27 (+8)|10 (+0)|22 (+6)|12 (+1)|16 (+3)|16 (+3)|
- **Proficiency Bonus** +4
- **Saving Throws** Constitution +10, Wisdom +7, Charisma +7
- **Skills** Insight +7, Perception +7
- **Senses** passive Perception 17
- **Languages** Common, Giant
- **Challenge** 9
## Traits
***Keen Smell.*** The giant has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on smell.
***Innate Spellcasting.*** The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
**At will**: [detect magic](compendium/spells/detect-magic.md), [fog cloud](compendium/spells/fog-cloud.md), [light](compendium/spells/light.md)
**1/day each**: [control weather](compendium/spells/control-weather.md), [gaseous form](compendium/spells/gaseous-form.md)
**3/day each**: [feather fall](compendium/spells/feather-fall.md), [fly](compendium/spells/fly.md), [misty step](compendium/spells/misty-step.md), [telekinesis](compendium/spells/telekinesis.md)
## Actions
***Multiattack.*** The giant makes two morningstar attacks.
***Morningstar.*** *Melee Weapon Attack:* +12 to hit, reach 10 ft., one target. *Hit:* 21 (`3d8 + 8`) piercing damage.
***Rock.*** *Ranged Weapon Attack:* +12 to hit, range 60/240 ft., one target. *Hit:* 30 (`4d10 + 8`) bludgeoning damage.
^statblock
Environment
mountain