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Sahuagin
Source: SRD / Basic Rules
title: Sahuagin

*Medium humanoid (sahuagin), Lawful Evil*
- **Armor Class** 12 (natural armor)
- **Hit Points** 22 (`4d8 + 4`)
- **Speed** 30 ft., swim 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|11 (+0)|12 (+1)|12 (+1)|13 (+1)| 9 (-1)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +5
- **Senses** darkvision 120 ft., passive Perception 15
- **Languages** Sahuagin
- **Challenge** 1/2
## Traits
***Blood Frenzy.*** The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
***Limited Amphibiousness.*** The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
***Shark Telepathy.*** The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
## Actions
***Multiattack.*** The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
***Bite.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 3 (`1d4 + 1`) piercing damage.
***Claws.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 3 (`1d4 + 1`) slashing damage.
***Spear.*** *Melee or Ranged Weapon Attack:* +3 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (`1d6 + 1`) piercing damage, or 5 (`1d8 + 1`) piercing damage if used with two hands to make a melee attack.
^statblock
Environment
underwater, coastal