dnd5e-obsidian/compendium/bestiary/plant/shrieker.md
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Shrieker

Shrieker

Source: SRD / Basic Rules

title: Shrieker
![](compendium/bestiary/plant/token/shrieker.png#token)
*Medium plant, Unaligned*

- **Armor Class** 5 
- **Hit Points** 13 (`3d8`)
- **Speed** 0 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 1 (-5)| 1 (-5)|10 (+0)| 1 (-5)| 3 (-4)| 1 (-5)|

- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** blindsight 30 ft. (blind beyond this radius), passive Perception 6
- **Condition Immunities** blinded, deafened, frightened
- **Languages** —
- **Challenge** 0

## Traits

***False Appearance.*** While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.

## Reactions

***Shriek.*** When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for `1d4` of the shrieker's turns afterward.

^statblock

Environment

underdark