dnd5e-obsidian/compendium/spells/blindness-deafness.md
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Blindness/Deafness

Blindness/Deafness

2nd-level, Necromancy

  • Casting time: 1 action
  • Range: 30 feet
  • Components: V
  • Duration: 1 minute

You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Classes: Bard, Cleric, Sorcerer, Wizard

Source: SRD / Basic Rules