dnd5e-obsidian/compendium/spells/charm-person.md
Rebbecca Bishop 704166a4af
Initial Commit of 5e Data
Signed-off-by: Sigrunixia <Scholarlysigrun@icloud.com>
2023-09-15 21:32:07 -05:00

1.4 KiB

obsidianUIMode cssclasses tags aliases
preview json5e-spell
compendium/src/5e/phb
spell/class/bard
spell/class/druid
spell/class/sorcerer
spell/class/warlock
spell/class/wizard
spell/level/1
spell/school/enchantment
Charm Person

Charm Person

1st-level, Enchantment

  • Casting time: 1 action
  • Range: 30 feet
  • Components: V, S
  • Duration: 1 hour

You attempt to charm a humanoid you can see within range. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.

Classes: Bard, Druid, Sorcerer, Warlock, Wizard

Source: SRD / Basic Rules