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Cone of Cold
5th-level, Evocation
- Casting time: 1 action
- Range: Self (60-feet cone)
- Components: V, S, a small crystal or glass cone
- Duration: Instantaneous
A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a Constitution saving throw. A creature takes 8d8
cold damage on a failed save, or half as much damage on a successful one.
A creature killed by this spell becomes a frozen statue until it thaws.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.
Source: SRD / Basic Rules