dnd5e-obsidian/compendium/spells/hold-person.md
Rebbecca Bishop 704166a4af
Initial Commit of 5e Data
Signed-off-by: Sigrunixia <Scholarlysigrun@icloud.com>
2023-09-15 21:32:07 -05:00

1.3 KiB

obsidianUIMode cssclasses tags aliases
preview json5e-spell
compendium/src/5e/phb
spell/class/bard
spell/class/cleric
spell/class/druid
spell/class/sorcerer
spell/class/warlock
spell/class/wizard
spell/level/2
spell/school/enchantment
Hold Person

Hold Person

2nd-level, Enchantment

  • Casting time: 1 action
  • Range: 60 feet
  • Components: V, S, a small, straight piece of iron
  • Duration: Concentration, up to 1 minute

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.

Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

Source: SRD / Basic Rules