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Short-Term Madness
Source: SRD / Basic Rules
dice: [](short-term-madness.md#^short-term-madness)
Short-Term Madness
dice: d100 | Effects (lasts 1d10 minutes) |
---|---|
01-20 | The character retreats into his or her mind and becomes paralyzed. The effect ends if the character takes any damage. |
21-30 | The character becomes incapacitated and spends the duration screaming, laughing, or weeping. |
31-40 | The character becomes frightened and must use his or her action and movement each round to flee from the source of the fear. |
41-50 | The character begins babbling and is incapable of normal speech or spellcasting. |
51-60 | The character must use his or her action each round to attack the nearest creature. |
61-70 | The character experiences vivid hallucinations and has disadvantage on ability checks. |
71-75 | The character does whatever anyone tells him or her to do that isn't obviously self-destructive. |
76-80 | The character experiences an overpowering urge to eat something strange such as dirt, slime, or offal. |
81-90 | The character is stunned. |
91-100 | The character falls unconscious. |
^short-term-madness |