dnd5e-obsidian/compendium/bestiary/monstrosity/roper.md
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Roper

Roper

Source: SRD / Basic Rules

title: Roper
![](compendium/bestiary/monstrosity/token/roper.png#token)
*Large monstrosity, Neutral Evil*

- **Armor Class** 20  (natural armor)
- **Hit Points** 93 (`11d10 + 33`)
- **Speed** 10 ft., climb 10 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)| 8 (-1)|17 (+3)| 7 (-2)|16 (+3)| 6 (-2)|

- **Proficiency Bonus** +3
- **Saving Throws** ⏤
- **Skills** Perception +6, Stealth +5
- **Senses** darkvision 60 ft., passive Perception 16

- **Languages** —
- **Challenge** 5

## Traits

***False Appearance.*** While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.

***Grasping Tendrils.*** The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and psychic damage). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.

***Spider Climb.*** The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

## Actions

***Multiattack.*** The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.

***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 22 (`4d8 + 4`) piercing damage.

***Tendril.*** *Melee Weapon Attack:* +7 to hit, reach 50 ft., one creature. *Hit:* The target is [grappled](rules/conditions.md#grappled) (escape DC 15). Until the grapple ends, the target is [restrained](rules/conditions.md#restrained) and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target.

***Reel.*** The roper pulls each creature [grappled](rules/conditions.md#grappled) by it up to 25 feet straight toward it.

^statblock

Environment

underdark