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Phase Spider
Source: SRD / Basic Rules
title: Phase Spider

*Large monstrosity, Unaligned*
- **Armor Class** 13 (natural armor)
- **Hit Points** 32 (`5d10 + 5`)
- **Speed** 30 ft., climb 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|15 (+2)|15 (+2)|12 (+1)| 6 (-2)|10 (+0)| 6 (-2)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Stealth +6
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** —
- **Challenge** 3
## Traits
***Ethereal Jaunt.*** As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
***Spider Climb.*** The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
***Web Walker.*** The spider ignores movement restrictions caused by webbing.
## Actions
***Bite.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (`1d10 + 2`) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (`4d8`) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but [poisoned](rules/conditions.md#poisoned) for 1 hour, even after regaining hit points, and is [paralyzed](rules/conditions.md#paralyzed) while [poisoned](rules/conditions.md#poisoned) in this way.
^statblock
Environment
underdark, grassland, forest, hill, urban, desert