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40 lines
No EOL
1.8 KiB
Markdown
40 lines
No EOL
1.8 KiB
Markdown
---
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obsidianUIMode: preview
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cssclasses: json5e-item
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tags:
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- compendium/src/5e/dmg
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- item/attunement/required
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- item/rarity/very-rare
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- item/tier/major
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- item/wondrous
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aliases: ["Candle of Invocation"]
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---
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# Candle of Invocation
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*Wondrous Item, major, very rare (requires attunement)*
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- **Properties**: Requires Attunement
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- **Cost**: ⏤
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- **Weight**: ⏤
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This slender taper is dedicated to a deity and shares that deity's alignment. The candle's alignment can be detected with the [detect evil and good](compendium/spells/detect-evil-and-good.md) spell. The DM chooses the god and associated alignment or determines the alignment randomly.
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| dice: d20 | Alignment |
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|-----------|-----------|
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| 1-2 | Chaotic evil |
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| 3-4 | Chaotic neutral |
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| 5-7 | Chaotic good |
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| 8-9 | Neutral evil |
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| 10-11 | Neutral |
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| 12-13 | Neutral good |
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| 14-15 | Lawful evil |
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| 16-17 | Lawful neutral |
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| 18-20 | Lawful good |
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^alignment
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The candle's magic is activated when the candle is lit, which requires an action. After burning for 4 hours, the candle is destroyed. You can snuff it out early for use at a later time. Deduct the time it burned in increments of 1 minute from the candle's total burn time.
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While lit, the candle sheds dim light in a 30-foot radius. Any creature within that light whose alignment matches that of the candle makes attack rolls, saving throws, and ability checks with advantage. In addition, a cleric or druid in the light whose alignment matches the candle's can cast 1st-level spells he or she has prepared without expending spell slots, though the spell's effect is as if cast with a 1st-level slot.
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Alternatively, when you light the candle for the first time, you can cast the [gate](compendium/spells/gate.md) spell with it. Doing so destroys the candle.
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*Source: SRD / Basic Rules* |