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Finger of Death
7th-level, Necromancy
- Casting time: 1 action
- Range: 60 feet
- Components: V, S
- Duration: Instantaneous
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30
necrotic damage on a failed save, or half as much damage on a successful one.
A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
Classes: Sorcerer, Warlock, Wizard
Source: SRD / Basic Rules