dnd5e-obsidian/compendium/bestiary/dragon/gold-dragon-wyrmling.md
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Gold Dragon Wyrmling

Gold Dragon Wyrmling

Source: SRD / Basic Rules

title: Gold Dragon Wyrmling
![](compendium/bestiary/dragon/token/gold-dragon-wyrmling.png#token)
*Medium dragon, Lawful Good*

- **Armor Class** 17  (natural armor)
- **Hit Points** 60 (`8d8 + 24`)
- **Speed** 30 ft., fly 60 ft., swim 30 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)|14 (+2)|17 (+3)|14 (+2)|11 (+0)|16 (+3)|

- **Proficiency Bonus** +2
- **Saving Throws** Dexterity +4, Constitution +5, Wisdom +2, Charisma +5
- **Skills** Perception +4, Stealth +4
- **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 14
- **Damage Immunities** fire
- **Languages** Draconic
- **Challenge** 3

## Traits

***Amphibious.*** The dragon can breathe air and water.

## Actions

***Bite.*** *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 9 (`1d10 + 4`) piercing damage.

***Breath Weapons (Recharge 5-6).*** The dragon uses one of the following breath weapons.

- **Fire Breath.** The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (`4d10`) fire damage on a failed save, or half as much damage on a successful one.  
- **Weakening Breath.** The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.  

^statblock