mirror of
https://github.com/freedoom/freedoom.git
synced 2025-09-04 04:25:46 -04:00
Merge pull request #914 from mc776/newintertext
dehacked: rewrite intermission texts.
This commit is contained in:
commit
990445f0dc
1 changed files with 116 additions and 113 deletions
|
@ -413,49 +413,47 @@ NIGHTMARE = The game is not designed to be\n\
|
||||||
really that good - or bored.\n\n\
|
really that good - or bored.\n\n\
|
||||||
(Press Y to confirm)
|
(Press Y to confirm)
|
||||||
# End-of-episode texts, now with a consistent story. Feel free to edit them.
|
# End-of-episode texts, now with a consistent story. Feel free to edit them.
|
||||||
E1TEXT = You've made it out of the outpost.\n\
|
E1TEXT = Free at last from that dreadful outpost!\n\
|
||||||
But you're still stuck on this rock.\n\
|
But you're still stuck on this rock, with\n\
|
||||||
AGM sure has been busy with their\n\
|
AGM and all their monstrous "experiments."\n\
|
||||||
"experiments," with those monsters\n\
|
Best not to dwell on what evil horrors\n\
|
||||||
infesting that dreadful place. You are\n\
|
they were going to create from you...\n\n\
|
||||||
an experiment as well, so who cares?\n\
|
You need a functioning starship to\n\
|
||||||
There weren't any ships inside the\n\
|
get back to Earth. The best chance at\n\
|
||||||
outpost. The only section that might\n\
|
one is the facility they had you in\n\
|
||||||
have one is the Military Labs. The\n\
|
when they first brought you planetside.\n\
|
||||||
very place you got your strength\n\
|
When they first gave you your powers.\n\n\
|
||||||
from. Damned AGM scientists.\n\n\
|
When the nightmare first began...\n\n\
|
||||||
This nightmare is too much. You\n\
|
Perfect time for the teleporter to\n\
|
||||||
step through the massive doors of\n\
|
glitch out your gear as you get ready\n\
|
||||||
the Military Labs.\n\n\
|
to raid the Military Labs.
|
||||||
There could be a way to escape in there.
|
E2TEXT = The massive brutes collapse onto the\n\
|
||||||
E2TEXT = The massive brutes collapse onto\n\
|
ground, falling apart bit by bit.\n\
|
||||||
the ground. They fall apart bit by bit.\n\
|
The starport is yours.\n\n\
|
||||||
Unfortunately, there was no ship\n\
|
But no ship: the launch bay sits empty,\n\
|
||||||
here either. The Labs have bizarre\n\
|
leaving only a massive teleporter pad.\n\
|
||||||
technology though. Like this one.\n\n\
|
Limited inorganics. Fixed destination.\n\n\
|
||||||
A huge teleporter machine, set for...\n\
|
The name suggests it's probably the new\n\
|
||||||
A place called Horizon?\n\n\
|
AGM ship hub in this remote star cluster.\n\
|
||||||
You never heard of such a thing before.\n\
|
Bastards owe you for what they've done,\n\
|
||||||
Maybe it's another AGM facility.\n\
|
so what even is interstellar piracy\n\
|
||||||
Meaning there could be a ship on\n\
|
but a bit of D.I.Y. law enforcement?\n\n\
|
||||||
the other side. Sounds like a good\n\
|
You board the platform and fade away.\n\
|
||||||
plan. Or at least, as good as it gets.\n\n\
|
Next stop: Horizon.
|
||||||
Next stop, Horizon.
|
E3TEXT = The abomination explodes into oblivion.\n\
|
||||||
E3TEXT = The abomination explodes into\n\
|
What the hell even was that?\n\n\
|
||||||
oblivion. That's that. Horizon is a\n\
|
As the shadow sets over this red rock,\n\
|
||||||
whole new world, not a facility.\n\
|
you realize that you're now trapped here.\n\
|
||||||
Even worse than the outpost you\n\
|
At least you've got more space in this\n\
|
||||||
rotted away for years in. Meaning\n\
|
wasteland than your old cell.\n\n\
|
||||||
you're still trapped.\n\n\
|
You kick the corpse in anger, and it feels\n\
|
||||||
An AGM teleporter is here somehow.\n\
|
good. You kick it again, and a remote falls\n\
|
||||||
They must have been here, then.\n\
|
out. You press the button, and hear a click\n\
|
||||||
The teleporter is set for a facility\n\
|
revealing a teleport pad nearby. You look\n\
|
||||||
called "Double Impact," which is a\n\
|
at the gizmo - it says "To Double Impact."\n\n\
|
||||||
ridiculous name. Who cares? All\n\
|
Wherever or whatever that is, you pray\n\
|
||||||
you need is a working ship.\n\n\
|
to any listening deity that there's\n\
|
||||||
You drop all your weapons on\n\
|
a working ship on the other side.
|
||||||
the ground and step on the platform,\n\
|
|
||||||
reintegrating on Double Impact.
|
|
||||||
E4TEXT = After yet another army of monsters\n\
|
E4TEXT = After yet another army of monsters\n\
|
||||||
you manage to find a functioning ship.\n\
|
you manage to find a functioning ship.\n\
|
||||||
Looks like freedom is yours.\n\n\
|
Looks like freedom is yours.\n\n\
|
||||||
|
@ -463,10 +461,10 @@ E4TEXT = After yet another army of monsters\n\
|
||||||
pilot's seat, a luxurious welcome\n\
|
pilot's seat, a luxurious welcome\n\
|
||||||
as you leave this wretched rock.\n\n\
|
as you leave this wretched rock.\n\n\
|
||||||
The ship rumbles as she wakes up;\n\
|
The ship rumbles as she wakes up;\n\
|
||||||
you think of Earth as she lifts off.\n\
|
you think of Earth as she lifts off.\n\n\
|
||||||
Hopefully, AGM won't find you there:\n\
|
Hopefully AGM won't find you there:\n\
|
||||||
they've got the outbreak to deal\n\
|
they've got the outbreak to deal with,\n\
|
||||||
with, so that'll give you some time.\n\n\
|
so that'll give you some time.\n\n\
|
||||||
Destination: Earth!
|
Destination: Earth!
|
||||||
#ifdef FREEDM
|
#ifdef FREEDM
|
||||||
# After MAP06, before MAP07:
|
# After MAP06, before MAP07:
|
||||||
|
@ -507,80 +505,85 @@ C6TEXT = You're playing FreeDM, the Freedoom\n\
|
||||||
https://freedoom.github.io/
|
https://freedoom.github.io/
|
||||||
#else
|
#else
|
||||||
# After MAP06, before MAP07:
|
# After MAP06, before MAP07:
|
||||||
C1TEXT = You've found your way to the\n\
|
C1TEXT = Not even Earth is safe. The monsters show\n\
|
||||||
complex's outer storage warehouse.\n\
|
up ahead of you everywhere you run.\n\
|
||||||
Not even Earth was safe from the\n\
|
Where are they even coming from?\n\n\
|
||||||
monsters. This AGM space terminal\n\
|
Despite all the other destruction they've\n\
|
||||||
is a lost cause. Best to get out.\n\n\
|
wrought, the teleportation infrastructure\n\
|
||||||
You press the panel to call the lift.\n\
|
remains intact - you might be able to\n\
|
||||||
It slowly lowers, then speeds up.\n\
|
get back to civilization this way.\n\n\
|
||||||
Growls come along with it.\n\
|
You find an old pad and boot it up.\n\
|
||||||
Looks like you're not alone here.\n\n\
|
Connection live. Handshake established.\n\n\
|
||||||
Planted your feet.\n\n\
|
Growling and chittering on the intercom.\n\n\
|
||||||
Checked your weapons.\n\n\
|
Planted your feet.\n\
|
||||||
Time to go up.
|
Checked your weapons.\n\
|
||||||
|
Time to punch through.
|
||||||
# After MAP11, before MAP12:
|
# After MAP11, before MAP12:
|
||||||
C2TEXT = The facility is gone, no doubt there.\n\
|
C2TEXT = You didn't find anyone alive. Again.\n\n\
|
||||||
You didn't find anyone alive.\n\
|
The fighting is taking its toll on you.\n\
|
||||||
But you don't want to keep fighting\n\
|
The pain. The brutality. The loneliness.\n\
|
||||||
either. You are only human.\n\
|
There's got to be a way to somewhere,\n\
|
||||||
There's a teleporter here, set for\n\
|
something that isn't... this.\n\n\
|
||||||
a city unknown to you. City means\n\
|
A train rumbles in the distance.\n\n\
|
||||||
people, right?\n\n\
|
You follow the sound down the empty road\n\
|
||||||
The bolts holding the platform\n\
|
and reach the edge of a railyard.\n\n\
|
||||||
fly off over the ledge. The place\n\
|
Trains mean cities.\n\
|
||||||
is falling apart. You quickly step on\n\
|
Cities mean people.\n\n\
|
||||||
the platform and reappear at the city.\n\
|
Right?
|
||||||
It's been destroyed to the ground.\n\n\
|
|
||||||
You can't go back either.
|
|
||||||
# After MAP20, before MAP21:
|
# After MAP20, before MAP21:
|
||||||
C3TEXT = There is no AGM here. No humans.\n\
|
C3TEXT = Here is no AGM but only monsters.\n\
|
||||||
Just monsters and monsters.\n\
|
Monsters, no humans and dusty days\n\
|
||||||
And you.\n\
|
sleeping in old ruins and eating scraps.\n\
|
||||||
This could be the beginning of\n\
|
No one has escaped this wasteland alive.\n\n\
|
||||||
your freedom.\n\
|
You've been tracking their movements.\n\
|
||||||
The finale of this endless fighting\n\
|
AGM records and alien scrawlings point\n\
|
||||||
against the monsters.\n\
|
to something big worming its way through\n\
|
||||||
No man has ever survived in this\n\
|
the entire teleportation network.\n\
|
||||||
wasteland.\n\n\
|
Sending its nightmare armies of brain-\n\
|
||||||
Other than you, that is.\n\
|
scrambled sapients - including humans -\n\
|
||||||
Maybe AGM saw this place.\n\
|
to conquer all known space.\n\n\
|
||||||
But never got through here.\n\
|
And now you're fighting at its doorstep.\n\n\
|
||||||
Either way, it doesn't matter.\n\n\
|
This could be the beginning\n\
|
||||||
You're stuck here once again.
|
of your freedom - or your doom.
|
||||||
# After MAP30 (endgame text):
|
# After MAP30 (endgame text):
|
||||||
C4TEXT = The evil thing becomes unstable.\n\n\
|
C4TEXT = The evil thing becomes unstable.\n\
|
||||||
Its final roars echo throughout the\n\
|
Its final roars echo throughout the room\n\
|
||||||
room until it crumples into scrap metal.\n\
|
until it crumples into scrap metal.\n\n\
|
||||||
A portal opens up, and in it, you see a\n\
|
A targeting portal opens, blissfully\n\
|
||||||
small town. You jump in quickly.\n\
|
unaware of its master's demise.\n\n\
|
||||||
AGM learned its lesson this time.\n\n\
|
On the other side you see a small town.\n\
|
||||||
Hopefully.\n\n\
|
You ditch your weapons and slip through,\n\
|
||||||
|
leaving AGM and all its horrors behind.\n\n\
|
||||||
No one will know who saved them.\n\n\
|
No one will know who saved them.\n\n\
|
||||||
No one will know what happened here.\n\n\
|
No one will know what happened here.\n\n\
|
||||||
No one will ever find you again.
|
No one will ever find you again.
|
||||||
# Before MAP31 (secret level #1):
|
# Before MAP31 (secret level #1):
|
||||||
C5TEXT = You step onto the machine and\n\
|
C5TEXT = You step into the teleporter. You feel a\n\
|
||||||
after a strange flash you find\n\
|
familiar flash and... you're in a cage?\n\
|
||||||
yourself in a rusty cage.\n\n\
|
Jailed?\n\n\
|
||||||
What happened? Where is this?\n\n\
|
There are other cages in here. Occupied.\n\
|
||||||
Before you can wonder further\n\
|
So is this how they capture humans?\n\
|
||||||
you notice that you are surrounded\n\
|
Or did they set this up specially for you,\n\
|
||||||
by monsters. It was a trap.\n\n\
|
as a reward for being such a monkey wrench\n\
|
||||||
You silently bring out\n\
|
in their plans?\n\n\
|
||||||
your gun, ready to kill.
|
The guards haven't noticed you - yet.\n\
|
||||||
|
Any noise could mean death. Or worse.\n\n\
|
||||||
|
When they zombify you, are you awake the\n\
|
||||||
|
entire time, locked inside of your brain?\n\n\
|
||||||
|
You'd rather not find out.
|
||||||
# Before MAP32 (secret level #2):
|
# Before MAP32 (secret level #2):
|
||||||
C6TEXT = The world dissipitates around\n\
|
C6TEXT = Forcibly uncaged again. Good job.\n\n\
|
||||||
you. You got out of that trap. Only\n\
|
But where are you? The air and gravity\n\
|
||||||
to find yourself inside another.\n\
|
still feel like whatever hell-rock that\n\
|
||||||
As the glow of the teleporter\n\
|
strange prison had been on.\n\n\
|
||||||
subsides, it looks like you may\n\
|
You look around and the layout triggers\n\
|
||||||
have made a wrong turn.\n\n\
|
some old memories from history class.\n\n\
|
||||||
Again.\n\n\
|
This is an arena.\n\
|
||||||
The world comes back to you.\n\
|
Where they send prisoners to die.\n\
|
||||||
The monsters you fought before\n\
|
That wasn't an exit - but an entrance.\n\n\
|
||||||
raise their weapons,\n\n\
|
You will find your way back to the city,\n\
|
||||||
aiming for your head.
|
but it will have to be on the other side\n\
|
||||||
|
of a few homicidal mutants...
|
||||||
#endif
|
#endif
|
||||||
BGFLATE1 = AQF051
|
BGFLATE1 = AQF051
|
||||||
BGFLATE2 = AQF054
|
BGFLATE2 = AQF054
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue