Merge pull request #914 from mc776/newintertext

dehacked: rewrite intermission texts.
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Simon Howard 2023-03-29 09:40:35 -04:00 committed by GitHub
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@ -413,49 +413,47 @@ NIGHTMARE = The game is not designed to be\n\
really that good - or bored.\n\n\ really that good - or bored.\n\n\
(Press Y to confirm) (Press Y to confirm)
# End-of-episode texts, now with a consistent story. Feel free to edit them. # End-of-episode texts, now with a consistent story. Feel free to edit them.
E1TEXT = You've made it out of the outpost.\n\ E1TEXT = Free at last from that dreadful outpost!\n\
But you're still stuck on this rock.\n\ But you're still stuck on this rock, with\n\
AGM sure has been busy with their\n\ AGM and all their monstrous "experiments."\n\
"experiments," with those monsters\n\ Best not to dwell on what evil horrors\n\
infesting that dreadful place. You are\n\ they were going to create from you...\n\n\
an experiment as well, so who cares?\n\ You need a functioning starship to\n\
There weren't any ships inside the\n\ get back to Earth. The best chance at\n\
outpost. The only section that might\n\ one is the facility they had you in\n\
have one is the Military Labs. The\n\ when they first brought you planetside.\n\
very place you got your strength\n\ When they first gave you your powers.\n\n\
from. Damned AGM scientists.\n\n\ When the nightmare first began...\n\n\
This nightmare is too much. You\n\ Perfect time for the teleporter to\n\
step through the massive doors of\n\ glitch out your gear as you get ready\n\
the Military Labs.\n\n\ to raid the Military Labs.
There could be a way to escape in there. E2TEXT = The massive brutes collapse onto the\n\
E2TEXT = The massive brutes collapse onto\n\ ground, falling apart bit by bit.\n\
the ground. They fall apart bit by bit.\n\ The starport is yours.\n\n\
Unfortunately, there was no ship\n\ But no ship: the launch bay sits empty,\n\
here either. The Labs have bizarre\n\ leaving only a massive teleporter pad.\n\
technology though. Like this one.\n\n\ Limited inorganics. Fixed destination.\n\n\
A huge teleporter machine, set for...\n\ The name suggests it's probably the new\n\
A place called Horizon?\n\n\ AGM ship hub in this remote star cluster.\n\
You never heard of such a thing before.\n\ Bastards owe you for what they've done,\n\
Maybe it's another AGM facility.\n\ so what even is interstellar piracy\n\
Meaning there could be a ship on\n\ but a bit of D.I.Y. law enforcement?\n\n\
the other side. Sounds like a good\n\ You board the platform and fade away.\n\
plan. Or at least, as good as it gets.\n\n\ Next stop: Horizon.
Next stop, Horizon. E3TEXT = The abomination explodes into oblivion.\n\
E3TEXT = The abomination explodes into\n\ What the hell even was that?\n\n\
oblivion. That's that. Horizon is a\n\ As the shadow sets over this red rock,\n\
whole new world, not a facility.\n\ you realize that you're now trapped here.\n\
Even worse than the outpost you\n\ At least you've got more space in this\n\
rotted away for years in. Meaning\n\ wasteland than your old cell.\n\n\
you're still trapped.\n\n\ You kick the corpse in anger, and it feels\n\
An AGM teleporter is here somehow.\n\ good. You kick it again, and a remote falls\n\
They must have been here, then.\n\ out. You press the button, and hear a click\n\
The teleporter is set for a facility\n\ revealing a teleport pad nearby. You look\n\
called "Double Impact," which is a\n\ at the gizmo - it says "To Double Impact."\n\n\
ridiculous name. Who cares? All\n\ Wherever or whatever that is, you pray\n\
you need is a working ship.\n\n\ to any listening deity that there's\n\
You drop all your weapons on\n\ a working ship on the other side.
the ground and step on the platform,\n\
reintegrating on Double Impact.
E4TEXT = After yet another army of monsters\n\ E4TEXT = After yet another army of monsters\n\
you manage to find a functioning ship.\n\ you manage to find a functioning ship.\n\
Looks like freedom is yours.\n\n\ Looks like freedom is yours.\n\n\
@ -463,10 +461,10 @@ E4TEXT = After yet another army of monsters\n\
pilot's seat, a luxurious welcome\n\ pilot's seat, a luxurious welcome\n\
as you leave this wretched rock.\n\n\ as you leave this wretched rock.\n\n\
The ship rumbles as she wakes up;\n\ The ship rumbles as she wakes up;\n\
you think of Earth as she lifts off.\n\ you think of Earth as she lifts off.\n\n\
Hopefully, AGM won't find you there:\n\ Hopefully AGM won't find you there:\n\
they've got the outbreak to deal\n\ they've got the outbreak to deal with,\n\
with, so that'll give you some time.\n\n\ so that'll give you some time.\n\n\
Destination: Earth! Destination: Earth!
#ifdef FREEDM #ifdef FREEDM
# After MAP06, before MAP07: # After MAP06, before MAP07:
@ -507,80 +505,85 @@ C6TEXT = You're playing FreeDM, the Freedoom\n\
https://freedoom.github.io/ https://freedoom.github.io/
#else #else
# After MAP06, before MAP07: # After MAP06, before MAP07:
C1TEXT = You've found your way to the\n\ C1TEXT = Not even Earth is safe. The monsters show\n\
complex's outer storage warehouse.\n\ up ahead of you everywhere you run.\n\
Not even Earth was safe from the\n\ Where are they even coming from?\n\n\
monsters. This AGM space terminal\n\ Despite all the other destruction they've\n\
is a lost cause. Best to get out.\n\n\ wrought, the teleportation infrastructure\n\
You press the panel to call the lift.\n\ remains intact - you might be able to\n\
It slowly lowers, then speeds up.\n\ get back to civilization this way.\n\n\
Growls come along with it.\n\ You find an old pad and boot it up.\n\
Looks like you're not alone here.\n\n\ Connection live. Handshake established.\n\n\
Planted your feet.\n\n\ Growling and chittering on the intercom.\n\n\
Checked your weapons.\n\n\ Planted your feet.\n\
Time to go up. Checked your weapons.\n\
Time to punch through.
# After MAP11, before MAP12: # After MAP11, before MAP12:
C2TEXT = The facility is gone, no doubt there.\n\ C2TEXT = You didn't find anyone alive. Again.\n\n\
You didn't find anyone alive.\n\ The fighting is taking its toll on you.\n\
But you don't want to keep fighting\n\ The pain. The brutality. The loneliness.\n\
either. You are only human.\n\ There's got to be a way to somewhere,\n\
There's a teleporter here, set for\n\ something that isn't... this.\n\n\
a city unknown to you. City means\n\ A train rumbles in the distance.\n\n\
people, right?\n\n\ You follow the sound down the empty road\n\
The bolts holding the platform\n\ and reach the edge of a railyard.\n\n\
fly off over the ledge. The place\n\ Trains mean cities.\n\
is falling apart. You quickly step on\n\ Cities mean people.\n\n\
the platform and reappear at the city.\n\ Right?
It's been destroyed to the ground.\n\n\
You can't go back either.
# After MAP20, before MAP21: # After MAP20, before MAP21:
C3TEXT = There is no AGM here. No humans.\n\ C3TEXT = Here is no AGM but only monsters.\n\
Just monsters and monsters.\n\ Monsters, no humans and dusty days\n\
And you.\n\ sleeping in old ruins and eating scraps.\n\
This could be the beginning of\n\ No one has escaped this wasteland alive.\n\n\
your freedom.\n\ You've been tracking their movements.\n\
The finale of this endless fighting\n\ AGM records and alien scrawlings point\n\
against the monsters.\n\ to something big worming its way through\n\
No man has ever survived in this\n\ the entire teleportation network.\n\
wasteland.\n\n\ Sending its nightmare armies of brain-\n\
Other than you, that is.\n\ scrambled sapients - including humans -\n\
Maybe AGM saw this place.\n\ to conquer all known space.\n\n\
But never got through here.\n\ And now you're fighting at its doorstep.\n\n\
Either way, it doesn't matter.\n\n\ This could be the beginning\n\
You're stuck here once again. of your freedom - or your doom.
# After MAP30 (endgame text): # After MAP30 (endgame text):
C4TEXT = The evil thing becomes unstable.\n\n\ C4TEXT = The evil thing becomes unstable.\n\
Its final roars echo throughout the\n\ Its final roars echo throughout the room\n\
room until it crumples into scrap metal.\n\ until it crumples into scrap metal.\n\n\
A portal opens up, and in it, you see a\n\ A targeting portal opens, blissfully\n\
small town. You jump in quickly.\n\ unaware of its master's demise.\n\n\
AGM learned its lesson this time.\n\n\ On the other side you see a small town.\n\
Hopefully.\n\n\ You ditch your weapons and slip through,\n\
leaving AGM and all its horrors behind.\n\n\
No one will know who saved them.\n\n\ No one will know who saved them.\n\n\
No one will know what happened here.\n\n\ No one will know what happened here.\n\n\
No one will ever find you again. No one will ever find you again.
# Before MAP31 (secret level #1): # Before MAP31 (secret level #1):
C5TEXT = You step onto the machine and\n\ C5TEXT = You step into the teleporter. You feel a\n\
after a strange flash you find\n\ familiar flash and... you're in a cage?\n\
yourself in a rusty cage.\n\n\ Jailed?\n\n\
What happened? Where is this?\n\n\ There are other cages in here. Occupied.\n\
Before you can wonder further\n\ So is this how they capture humans?\n\
you notice that you are surrounded\n\ Or did they set this up specially for you,\n\
by monsters. It was a trap.\n\n\ as a reward for being such a monkey wrench\n\
You silently bring out\n\ in their plans?\n\n\
your gun, ready to kill. The guards haven't noticed you - yet.\n\
Any noise could mean death. Or worse.\n\n\
When they zombify you, are you awake the\n\
entire time, locked inside of your brain?\n\n\
You'd rather not find out.
# Before MAP32 (secret level #2): # Before MAP32 (secret level #2):
C6TEXT = The world dissipitates around\n\ C6TEXT = Forcibly uncaged again. Good job.\n\n\
you. You got out of that trap. Only\n\ But where are you? The air and gravity\n\
to find yourself inside another.\n\ still feel like whatever hell-rock that\n\
As the glow of the teleporter\n\ strange prison had been on.\n\n\
subsides, it looks like you may\n\ You look around and the layout triggers\n\
have made a wrong turn.\n\n\ some old memories from history class.\n\n\
Again.\n\n\ This is an arena.\n\
The world comes back to you.\n\ Where they send prisoners to die.\n\
The monsters you fought before\n\ That wasn't an exit - but an entrance.\n\n\
raise their weapons,\n\n\ You will find your way back to the city,\n\
aiming for your head. but it will have to be on the other side\n\
of a few homicidal mutants...
#endif #endif
BGFLATE1 = AQF051 BGFLATE1 = AQF051
BGFLATE2 = AQF054 BGFLATE2 = AQF054