Catoptromancy
2304c7cf9e
map17: Adjustments for easy/normal skill levels.
2017-03-13 02:36:32 -04:00
Ayub Ahmed
b1a9fe95e5
titlepic/Makefile: clean only generated t_phase...
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images within the directory.
2017-03-13 06:03:13 +06:00
Ayub Ahmed
bfa2d74900
musics: new d_dm09
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This track gets cut off in vanilla, so replacing it
with one of jupiter_ex's track.
2017-03-12 12:48:25 +00:00
Fernando Carmona Varo
4f5bb82e61
Titlepic: use more discrete breathing orifices
2017-03-11 16:37:19 +01:00
Ayub Ahmed
758c53fb54
text/config.py: make t_phase images white
2017-03-11 21:05:25 +06:00
Ayub Ahmed
209f14f071
create_caption: increase height, remove -style
2017-03-11 19:15:00 +06:00
Ayub Ahmed
943ccbb126
create_caption: make y offset positive
2017-03-11 18:55:21 +06:00
Ayub Ahmed
4a39a7730e
create_caption: align line 37 properly
2017-03-11 18:42:08 +06:00
Ayub Ahmed
2326d4a741
create_caption: change color to orange
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For better visibility.
2017-03-11 18:37:43 +06:00
Ayub Ahmed
5efe26a29b
titlepic/Makefile: fix typo
2017-03-11 11:02:21 +06:00
Ayub Ahmed
4f3acc1325
text/Makefile: select t_phase images for copying
2017-03-11 11:00:55 +06:00
Ayub Ahmed
7c00def304
config.py: add t_phase images to generate
2017-03-11 10:57:50 +06:00
Ayub Ahmed
0cdc7c2330
Makefile: generate t_phase images for titlepic
2017-03-11 10:51:50 +06:00
Ayub Ahmed
9261d53eb8
create_caption: footer and text updates
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Use blue as fill color rather than white.
Add oblique style to footer text.
Replace URL with copyright notice.
Removed "Version: " text from version footer.
Use image rather than text to generate "Phase 1" and "Phase 2" words
2017-03-11 10:44:04 +06:00
Ayub Ahmed
7f10eb9ff3
dehacked: add Phase 1 par times
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Along with par times, replace my level names with better ones
and change the ones that are used in the commercial IWADs.
2017-03-10 02:19:00 +00:00
Ayub Ahmed
0630c97b18
sounds: updated dsshotgn sound
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Done by jupiter_ex, this is an updated
version of the current shotgun sound.
2017-03-09 15:12:16 +00:00
Ayub Ahmed
9f88d1f554
musics: new d_dm24 track
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Made by jupiter_ex. Current track in FreeDM
is unsuitable because of the slow tempo
present and gets cut off in Chocolate Doom.
2017-03-09 15:07:47 +00:00
luckypunk
cd8775072f
buildcfg: correct offsets for sprites by cwolf and raymoohawk
2017-02-28 14:16:23 +00:00
luckypunk
a440287060
buildcfg: offsets for sprites by cwolf and raymoohawk
2017-02-28 14:11:02 +00:00
luckypunk
e8060c18bb
buildcfg: offsets for sprites
2017-02-28 14:09:56 +00:00
luckypunk
49eb520a04
sprites: cand & cbra by cwolf and raymoohawk
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https://www.doomworld.com/vb/post/1721082
2017-02-28 14:01:30 +00:00
luckypunk
59342c6e5f
sprites: various by cwolf and raymoohawk
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https://www.doomworld.com/vb/post/1720049
2017-02-28 13:55:06 +00:00
luckypunk
d6e3f991f5
patches: w106_1 & w107_1 by Litrivin
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https://www.doomworld.com/vb/post/1720376
Orange pixels removed.
2017-02-28 13:36:25 +00:00
Mike Swanson
0b49114ed8
c2m6, c3m4, dm11, dm17, dm31, map12: Add missing coop starts.
2017-02-27 17:40:47 -08:00
Catoptromancy
0eccdca30d
map02: Make the exit door require the yellow key.
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Players in engines that allow jumping are forced to play more of
the level now, while those in vanilla restrictions won't have any
change.
2017-02-27 00:03:11 -08:00
Mike Swanson
bd13b594e3
map09: Change the height of sector 163 to 288
2017-02-27 00:01:40 -08:00
Ayub Ahmed
3831d8422c
dehacked: change map18's name
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Because "Abandoned Monastery" doesn't fit with the theme of the map
anymore. New name by Voltcom9.
2017-02-26 23:42:35 -08:00
Ayub Ahmed
ac216d18c7
levels: move map06 to map18, add new map06
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The current map06 is too difficult for such an early slot, so it has
been moved to map18. For the new map06, it uses Map04 of Nex Credo,
made by Jayexetee. Levels are vanilla compatible.
2017-02-26 23:42:25 -08:00
Kevin Caccamo
87c9bb628d
patches: new BROWN2 and BROWN3
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These new patches are based on pieces of these photos:
BROWN2: https://www.flickr.com/photos/130347415@N03/21912965110/
BROWN3: https://www.flickr.com/photos/39422575@N02/30473306225/ and
https://www.flickr.com/photos/130347415@N03/21912965110/
2017-02-26 23:42:01 -08:00
Kevin Caccamo
254de92210
patches: new REDROCK
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This one is based on pieces of this photo:
https://www.flickr.com/photos/kmsiever/2609434724/
2017-02-26 23:41:42 -08:00
Mike Swanson
5a200a7c3e
CREDITS: Correct KevinHEZ's name.
2017-02-26 23:32:25 -08:00
Mike Swanson
270d0f5219
README: Use an external resource for Git commit message formating.
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This section was rather bulky. I have my doubts of people using it
for reference, but I'd rather have it here than not at all.
2017-02-24 10:08:09 -08:00
Mike Swanson
725df65022
Merge branch 'arm1' of gh:Voros2/freedoom
2017-02-24 09:50:58 -08:00
Ayub Ahmed
873c31d77e
buildcfg: updating arm1 offsets
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For the new arm1 sprites.
2017-02-24 17:43:45 +00:00
Ayub Ahmed
fd216d0234
sprites: raymoohawk's arm1
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Replacing the current arm1 sprites with a new one that is aesthetically pleasing, more than the current one (which looks small and weak).
2017-02-24 17:42:11 +00:00
Ayub Ahmed
e65e377a18
lumps: adding BGFLATs
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Defines which flat to use as the background during specific intermission texts.
Also cleaned up leftovers.
2017-02-24 17:32:34 +00:00
Mike Swanson
55943ca46f
Make sure titlepic logo and menu logo are in the same location.
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This gives a nice effect of blending the title in with the menu.
We actually used to do this, but it broke with a title screen update.
Thanks @JNechaevsky for the suggestion.
Closes #388
2017-02-23 08:13:54 -08:00
Mike Swanson
c67e8a566a
Introduce measures to start building Zips deterministically.
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This at least lays some groundwork for doing so, by gathering archive
members by wildcard expansion rather than zip's -r parameter (which
uses file system order -- essentially random), combined with LC_ALL=C
so that locale sorting orders don't matter either. zip's -X option is
also used so no Unix metadata (UIDs, GIDs, modes) are saved in the
archive.
To really complete the effect, faketime should be used to deal with
file timestamps. Requiring faketime to do `make dist` seems too
extreme to me, so I'm leaving it out, but the general idea is to run a
command such as:
faketime -f "$(TZ=UTC date -d "@$(git show -q --format=format:%ct)" \
"+%Y-%m-%d %H:%M:%S")" \
make dist
This does also assume that zip's default compression algorithm never
changes (eg, from DEFLATE to BZip2 or LZMA), or never releases an
improved version (eg, a better DEFLATE). It's not perfect, but this
should be good enough.
2017-02-22 11:44:50 -08:00
Mike Swanson
7f2eb016ab
Bump version to 0.11.1
2017-02-21 18:45:13 -08:00
Mike Swanson
04560970c5
c1m7: Remove sector, and the worm in it, that never opens up.
2017-02-21 18:35:44 -08:00
Mike Swanson
379f3aad50
lumps: New demo2_p2 and demo4_p1.
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Map changes since v0.11 have desynced these. I recorded demo2_p2
keyboard-only, so the gameplay is extra bad. On demo4_p1, I used
a mouse, so it is a little more skillful.
2017-02-21 18:04:28 -08:00
Kevin Caccamo
7eb2d1b3e3
patches: new DORED
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This one is based on rock 4.png from this texture pack: http://opengameart.org/content/wall-grass-rock-stone-wood-and-dirt-480
2017-02-21 17:43:01 -08:00
Alexandre-Xavier Labonté-Lamoureux
bd06d286c9
c2m8: Remove a Boom right-scrolling wall, vanilla only supports left.
2017-02-21 17:30:22 -08:00
Jayextee
0b512cfdf5
c3m1: New level to replace the old.
2017-02-21 17:27:24 -08:00
Mike Swanson
a011069f3a
CREDITS: Add Heng.
2017-02-21 15:24:47 -08:00
Heng
586779d74d
sprites: different version of pestmeister blood frames
2017-02-21 15:23:27 -08:00
Mike Swanson
ffc71c8362
patches: New disaster texture.
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Don’t want to use the old Freedoom font, and I think something
that appears handwritten and haphazardly is more appropriate.
2017-02-21 11:48:29 -08:00
Ayub Ahmed
2673aa0548
patches: New TNT patches.
2017-02-21 11:47:39 -08:00
Ayub Ahmed
d4136ca711
musics: New music to replace Dave3D tracks.
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CREDITS:
c1m2: KevinHEZ
c2m3: KevinHEZ
map03: bytebeats
map12: Blastfrog
map25: themistercat
map26: Rakohus
map27: KevinHEZ
2017-02-21 11:11:21 -08:00
Heng
6cd361b01d
bos2 and boss sprites based on raymoohawks pestmeister
2017-02-21 18:34:08 +00:00