freedoom/manual/images
mc776 257898b0c3
manual/dehacked: overhaul. (#1127)
Continuation of #1091. Closes #1096. Hopefully addresses #992, subject to better terms from an actual Spanish speaker.

Corresponding changes have been added to Spanish translation using machine translation. All reasonable efforts have been used to try to vet the output so it actually makes sense but it will need an actual Spanish-speaking reader; I've got an alternate version that *only* does the obvious fixes (but will not address #992) if this turns out to be irredeemably bad.

**Obvious Fixes**
- Converts a few stray CxMy references.
- Updates some screenshots that still showed old assets.
- Fixes a lot of miscopypasted alt text.
- Does not claim DBSG to be "twice" as powerful.
- Adds Handgun pickup sprite.

**Terminology**
- Addresses #1096 by restoring abstract references to health and armour.
- Adds distinction between "refill" and "boost" for health.
- Gives pickup messages a distinct verb for each class of item being picked up.

**Clarifications**
- Much more explicitly describes certain monster and weapon behaviour, avoiding excess kayfabe where it may produce misleading descriptions.
- Makes the deceased name appear as the first element in all obituaries, and uses the same term for the "same" weapon where a monster is using an equivalent to a player weapon.
- Rewords some obituaries to better match the Freedoom monsters rather than the id ones.
- Emphasizes that the misconception is that Freedoom is *only* about providing a gratis IWAD, to better avoid the unintentional reading that it is a misconception that Freedoom is being provided gratis.

**Organization**
- Makes new sections for keys and the general introduction to how items work.
- Moves the colorblind section to right after the new key section.

**Putative Target Audience**
- Adds an explanation of what a source port is.
- Adds the "press Enter a bunch of times to start the game without reading anything" trick.
- Adds a warning about Chocolate Doom's savegame buffer overflow emulation.
- Adds a detailed tutorial walking the player through a live example of every type of ingame interaction.
- Rewrites all the controls-related help to presuppose a modern, post-WASD boomer shooter paradigm, doing away with the previous-century assumptions that you only had turn and forward/back and lateral movement was an unusual extra.
2023-09-26 09:42:48 -07:00
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e1m1-tutorial-sshot.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
hazard-barrels.png manual: update some sprites. (#993) 2023-06-27 07:42:39 -07:00
hazard-crusher.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
hazard-slime.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
key-icons.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
map.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
map01-sshot.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
menu-episode.png manual: clean up menu-episode.png to actually have the episode text 2020-07-15 14:18:02 -07:00
menu-mainmenu.png manual: Set background for menu images transparent. 2019-08-16 01:45:05 +01:00
menu-save-game.png manual: minor fixes. (#1051) 2023-08-05 08:15:45 -07:00
menu-skill.png manual: update the skill menu graphic for current names 2019-10-11 17:49:45 -07:00
monster-assault-tripod.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-combat-slug.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-flesh-worm.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-hatchling.png adding fixed images 2021-08-29 19:18:01 -03:00
monster-large-technospider.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-matribite.png adding fixed images 2021-08-29 19:18:01 -03:00
monster-minigun-zombie.png manual: update some sprites. (#993) 2023-06-27 07:42:39 -07:00
monster-necromancer.png Rename “Flame Bringer” to “Necromancer” 2019-08-23 22:19:32 -07:00
monster-octaminator.png sprites, sounds, manual, dehacked: add Octaminator 2023-03-11 17:01:54 -08:00
monster-pain-bringer.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-pain-lord.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-serpentipede.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-shotgun-zombie.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-stealth-worm.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-technospider.png manual: update some sprites. (#993) 2023-06-27 07:42:39 -07:00
monster-trilobite.png Add monster images. 2019-08-14 02:03:09 +01:00
monster-zombie.png Add monster images. 2019-08-14 02:03:09 +01:00
scythe-map09.png manual/dehacked: overhaul. (#1127) 2023-09-26 09:42:48 -07:00
status-bar.png manual: Add screenshot to intro, and status bar image. 2019-08-16 03:18:15 +01:00