freedoom/levels
Xindage 05f31d62bd
DM25 (Major edit): (#1483)
> I recycled a old version of this map.
> Layout was made simple and clear.
> Increase the general size of the map and added a new area to fit deathmatch better.
Name: Tripod keep
2025-02-09 02:31:55 -03:00
..
dm01.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm02.wad DM02 (Major edit): 2025-01-30 08:10:30 -03:00
dm03.wad DM03 (Major edit): (#1478) 2025-02-05 20:14:56 -03:00
dm04.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm05.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm06.wad DM06 (Medium edit): 2024-03-07 21:56:42 -03:00
dm07.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm08.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm09.wad DM09 (Major edit): 2024-03-13 22:08:59 -03:00
dm10.wad
dm11.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm12.wad DM12 (Major edit): 2024-03-13 22:15:41 -03:00
dm13.wad
dm14.wad DM14 (Medium edit): 2024-03-07 22:10:23 -03:00
dm15.wad
dm16.wad DM16 (Minor edit): 2024-03-07 22:11:48 -03:00
dm17.wad DM17 (Medium edit): 2024-03-13 21:48:26 -03:00
dm18.wad
dm19.wad DM19 (Replaced): Old map was removed. <Tech isle: Way too big> 2025-01-30 08:18:21 -03:00
dm20.wad DM20 (Replaced): Old map was not really removed. <Warehouse: Much big, not fun> 2025-01-30 08:21:33 -03:00
dm21.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm22.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm23.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm24.wad
dm25.wad DM25 (Major edit): (#1483) 2025-02-09 02:31:55 -03:00
dm26.wad DM26 (Replaced): Old map was removed. <Acid Cripty: Map way too bad> 2025-01-30 08:28:05 -03:00
dm27.wad DM27 (Minor edit): 2024-03-13 21:51:50 -03:00
dm28.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm29.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm30.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm31.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dm32.wad All freedm map have the same standard exit, the texture inside may vary but are all the same. (#1480) 2025-02-05 22:12:39 -03:00
dummy.wad
e1m1.wad textures: add dedicated non-animated MC series. 2024-08-02 12:32:28 -07:00
e1m2.wad levels: fix some E1M2 aesthetics. (#1247) 2023-12-22 21:54:48 -08:00
e1m3.wad E1M3: remove sector 98, the blue bar in front of the exit door 2024-03-08 21:14:13 +02:00
e1m4.wad
e1m5.wad New e1m5 "Cloudspire Keep" (#1459) 2025-01-30 06:22:25 -03:00
e1m6.wad levels: address #1181. (#1182) 2023-11-05 20:39:27 -03:00
e1m7.wad levels: make E1M7 yellow key platform obvious. (#1270) 2024-01-14 07:37:05 -08:00
e1m8.wad levels: address #1181; fix Map12 visplane crash. (#1191) 2023-11-12 10:26:02 -08:00
e1m9.wad E1M9: remove tag of linedefs 46 and 87, the first door 2024-03-08 21:14:45 +02:00
e2m1.wad E2M1 update (#1470) 2025-01-31 09:58:34 -03:00
e2m2.wad Reduced lines + sectors and candle fix for E2M3. 2024-09-22 14:31:01 +07:00
e2m3.wad Reduced lines + sectors and candle fix for E2M3. 2024-09-22 14:31:01 +07:00
e2m4.wad levels: Small fixes, mostly for Eureka 2023-11-05 13:09:36 -05:00
e2m5.wad
e2m6.wad textures: rename BROVINE2 to BROVINE3. (#1324) 2024-02-03 19:24:45 -08:00
e2m7.wad levels: Small fixes, mostly for Eureka 2023-11-05 13:09:36 -05:00
e2m8.wad
e2m9.wad levels: fix some E2M9 tutti-frutti. 2024-07-24 00:40:46 -07:00
e3m1.wad Direct commit - Force apply #1388 - Resolves #1386 2024-08-21 21:47:14 -03:00
e3m2.wad
e3m3.wad E3M3: remove tag 5 of linedefs 8, 122, 561, 559 (sector 3). 2024-03-08 21:15:29 +02:00
e3m4.wad levels: address #1181. (#1182) 2023-11-05 20:39:27 -03:00
e3m5.wad levels: make E3M5 less needlessly frustrating. (#1314) 2024-02-22 08:32:18 -03:00
e3m6.wad levels: tweak E3M6. (#1315) 2024-02-12 08:18:27 -08:00
e3m7.wad
e3m8.wad
e3m9.wad levels: address #1181. (#1182) 2023-11-05 20:39:27 -03:00
e4m1.wad levels: address #1181. (#1182) 2023-11-05 20:39:27 -03:00
e4m2.wad textures: rename BROVINE2 to BROVINE3. (#1324) 2024-02-03 19:24:45 -08:00
e4m3.wad levels: address #1181. (#1182) 2023-11-05 20:39:27 -03:00
e4m4.wad
e4m5.wad
e4m6.wad levels: address #1181. (#1182) 2023-11-05 20:39:27 -03:00
e4m7.wad levels: address #1181 E4M7. (#1227) 2023-12-14 08:25:42 -08:00
e4m8.wad levels: fix E4M8 final swarm + water area secret. 2024-08-24 22:13:40 -07:00
e4m9.wad textures: rename BROVINE2 to BROVINE3. (#1324) 2024-02-03 19:24:45 -08:00
map01.wad Add overlapping chains to door 2024-09-02 10:10:10 +00:00
map02.wad
map03.wad levels: minor fixes. (#1232) 2023-12-14 18:05:35 -08:00
map04.wad levels: minor fixes. (#1232) 2023-12-14 18:05:35 -08:00
map05.wad levels: Pentagram removal for E2M3, MAP05 and MAP28 (#1358) 2024-05-05 18:01:16 -03:00
map06.wad
map07.wad
map08.wad levels: fix map08 missing control sector textures. 2024-02-22 09:03:24 -08:00
map09.wad levels: fix HOM in Map09 berserk secret. 2024-08-20 21:31:21 -07:00
map10.wad
map11.wad Map11: remove WR Teleport action of all linedefs of sector 439, remove tag 59, remove thing 385 (teleport destination) 2024-03-08 21:16:29 +02:00
map12.wad levels: address #1181; fix Map12 visplane crash. (#1191) 2023-11-12 10:26:02 -08:00
map13.wad
map14.wad
map15.wad levels: fix map15 southeast safety lifts. (#1200) 2023-11-19 09:24:49 -08:00
map16.wad levels: address #1161. (#1213) 2023-12-03 14:36:23 -08:00
map17.wad
map18.wad
map19.wad levels: jump-proof Map19 soulsphere secret. (#1340) 2024-02-14 10:39:43 -08:00
map20.wad
map21.wad Minor improvements: MAP01 and MAP21 2024-09-01 06:26:35 +00:00
map22.wad Wip Rework of map22. (#1309) 2025-01-30 20:46:00 -03:00
map23.wad Map23: remove unused action 31 of linedefs 488 and 515 (door is already opened) 2024-03-08 21:16:16 +02:00
map24.wad levels: Small fixes, mostly for Eureka 2023-11-05 13:09:36 -05:00
map25.wad levels: Small fixes, mostly for Eureka 2023-11-05 13:09:36 -05:00
map26.wad levels: remove inappropriate uses of SP_DUDE6. (#1256) 2024-01-06 09:03:58 -08:00
map27.wad levels: fix Map27 tutti frutti in plasma arena. 2024-07-28 12:11:22 -07:00
map28.wad levels: Pentagram removal for E2M3, MAP05 and MAP28 (#1358) 2024-05-05 18:01:16 -03:00
map29.wad levels: improve Map29 aesthetics (mostly). (#1313) 2024-02-11 23:01:08 -08:00
map30.wad fixing up the JoD's face on map 30 2025-02-05 08:58:45 -05:00
map31.wad levels: Small fixes, mostly for Eureka 2023-11-05 13:09:36 -05:00
map32.wad
README
test_levels.wad

This directory contains the game levels. The files are named by the IWAD
into which they are included:

 * eXmY.wad   - Freedoom: Phase 1
 * mapXY.wad  - Freedoom: Phase 2
 * dmXY.wad   - FreeDM