freedoom/levels/dm14.wad
xindage cf4db2ea4b DM14 (Medium edit):
> Theme reinforced, and increased the general flow of the map.
> Changed the ceiling in the southeast to match its neighbors.
> Shield was moved slightly inside to the playable area; it was easy to fail picking it up.
> Removed unnecessary vertices, details, and all unused texture alignments.
> Noticeably changed the layout of the ground level to be less frustrating in certain spots.
> Plasma switch removed; it was just a waste of time.
> Slightly increased the size of the map to compensate for the changes.
2024-03-07 22:10:23 -03:00

55 KiB