..
dm01.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm02.wad
DM02 (Major edit):
2025-01-30 08:10:30 -03:00
dm03.wad
DM03 (Major edit): ( #1478 )
2025-02-05 20:14:56 -03:00
dm04.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm05.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm06.wad
DM06 (Medium edit):
2024-03-07 21:56:42 -03:00
dm07.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm08.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm09.wad
DM09 (Major edit):
2024-03-13 22:08:59 -03:00
dm10.wad
Partial reowork for freedm, extra details on the following changelog.
2019-09-30 12:53:08 -03:00
dm11.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm12.wad
DM12 (Major edit):
2024-03-13 22:15:41 -03:00
dm13.wad
Partial reowork for freedm, extra details on the following changelog.
2019-09-30 12:53:08 -03:00
dm14.wad
DM14 (Medium edit):
2024-03-07 22:10:23 -03:00
dm15.wad
Partial reowork for freedm, extra details on the following changelog.
2019-09-30 12:53:08 -03:00
dm16.wad
DM16 (Minor edit):
2024-03-07 22:11:48 -03:00
dm17.wad
DM17 (Medium edit):
2024-03-13 21:48:26 -03:00
dm18.wad
levels: Cleanup Eureka errors in DM levels
2022-10-04 09:04:41 -04:00
dm19.wad
DM19 (Replaced): Old map was removed. <Tech isle: Way too big>
2025-01-30 08:18:21 -03:00
dm20.wad
DM20 (Replaced): Old map was not really removed. <Warehouse: Much big, not fun>
2025-01-30 08:21:33 -03:00
dm21.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm22.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm23.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm24.wad
levels: Cleanup Eureka errors in DM levels
2022-10-04 09:04:41 -04:00
dm25.wad
DM25 (Major edit): ( #1483 )
2025-02-09 02:31:55 -03:00
dm26.wad
DM26 (Replaced): Old map was removed. <Acid Cripty: Map way too bad>
2025-01-30 08:28:05 -03:00
dm27.wad
DM27 (Minor edit):
2024-03-13 21:51:50 -03:00
dm28.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm29.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm30.wad
DM30 (Replaced):
2025-03-06 20:55:19 -03:00
dm31.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dm32.wad
All freedm map have the same standard exit, the texture inside may vary but are all the same. ( #1480 )
2025-02-05 22:12:39 -03:00
dummy.wad
levels: rebuild nodes, removing glnodes
2016-02-20 17:35:46 -08:00
e1m1.wad
Revert "Updated Charli's E1M1 map. ( #1496 )"
2025-07-24 19:37:40 -04:00
e1m2.wad
levels: fix some E1M2 aesthetics. ( #1247 )
2023-12-22 21:54:48 -08:00
e1m3.wad
E1M3: remove sector 98, the blue bar in front of the exit door
2024-03-08 21:14:13 +02:00
e1m4.wad
levels: minor fixes. ( #986 )
2023-06-20 10:06:38 -03:00
e1m5.wad
New e1m5 "Cloudspire Keep" ( #1459 )
2025-01-30 06:22:25 -03:00
e1m6.wad
levels: address #1181 . ( #1182 )
2023-11-05 20:39:27 -03:00
e1m7.wad
levels: make E1M7 yellow key platform obvious. ( #1270 )
2024-01-14 07:37:05 -08:00
e1m8.wad
levels: address #1181 ; fix Map12 visplane crash. ( #1191 )
2023-11-12 10:26:02 -08:00
e1m9.wad
E1M9: remove tag of linedefs 46 and 87, the first door
2024-03-08 21:14:45 +02:00
e2m1.wad
E2M1 update ( #1470 )
2025-01-31 09:58:34 -03:00
e2m2.wad
Reduced lines + sectors and candle fix for E2M3.
2024-09-22 14:31:01 +07:00
e2m3.wad
Reduced lines + sectors and candle fix for E2M3.
2024-09-22 14:31:01 +07:00
e2m4.wad
levels: Small fixes, mostly for Eureka
2023-11-05 13:09:36 -05:00
e2m5.wad
levels: various minor fixes. ( #990 )
2023-06-24 19:02:43 -03:00
e2m6.wad
textures: rename BROVINE2 to BROVINE3. ( #1324 )
2024-02-03 19:24:45 -08:00
e2m7.wad
levels: Small fixes, mostly for Eureka
2023-11-05 13:09:36 -05:00
e2m8.wad
levels: minor Phase 1 fixes. ( #963 )
2023-05-04 07:09:05 -03:00
e2m9.wad
levels: fix some E2M9 tutti-frutti.
2024-07-24 00:40:46 -07:00
e3m1.wad
Direct commit - Force apply #1388 - Resolves #1386
2024-08-21 21:47:14 -03:00
e3m2.wad
levels: fixes.
2023-09-07 09:05:17 -07:00
e3m3.wad
E3M3: remove tag 5 of linedefs 8, 122, 561, 559 (sector 3).
2024-03-08 21:15:29 +02:00
e3m4.wad
levels: address #1181 . ( #1182 )
2023-11-05 20:39:27 -03:00
e3m5.wad
levels: make E3M5 less needlessly frustrating. ( #1314 )
2024-02-22 08:32:18 -03:00
e3m6.wad
levels: tweak E3M6. ( #1315 )
2024-02-12 08:18:27 -08:00
e3m7.wad
levels: more minor fixes. ( #1029 )
2023-07-16 16:10:03 -03:00
e3m8.wad
levels: minor fixes.
2023-09-13 22:51:18 -07:00
e3m9.wad
levels: address #1181 . ( #1182 )
2023-11-05 20:39:27 -03:00
e4m1.wad
levels: address #1181 . ( #1182 )
2023-11-05 20:39:27 -03:00
e4m2.wad
textures: rename BROVINE2 to BROVINE3. ( #1324 )
2024-02-03 19:24:45 -08:00
e4m3.wad
levels: address #1181 . ( #1182 )
2023-11-05 20:39:27 -03:00
e4m4.wad
levels: another big batch of fixes. ( #997 )
2023-06-30 00:15:58 -03:00
e4m5.wad
levels: another big batch of fixes. ( #997 )
2023-06-30 00:15:58 -03:00
e4m6.wad
levels: address #1181 . ( #1182 )
2023-11-05 20:39:27 -03:00
e4m7.wad
levels: address #1181 E4M7. ( #1227 )
2023-12-14 08:25:42 -08:00
e4m8.wad
levels: fix E4M8 final swarm + water area secret.
2024-08-24 22:13:40 -07:00
e4m9.wad
textures: rename BROVINE2 to BROVINE3. ( #1324 )
2024-02-03 19:24:45 -08:00
map01.wad
MAP01, MAP03 & MAP06 optimization. ( #1481 )
2025-06-16 20:58:31 -03:00
map02.wad
levels: minor fixes and tweaks. ( #1121 )
2023-10-23 11:46:57 -07:00
map03.wad
MAP01, MAP03 & MAP06 optimization. ( #1481 )
2025-06-16 20:58:31 -03:00
map04.wad
levels: minor fixes. ( #1232 )
2023-12-14 18:05:35 -08:00
map05.wad
levels: Pentagram removal for E2M3, MAP05 and MAP28 ( #1358 )
2024-05-05 18:01:16 -03:00
map06.wad
MAP01, MAP03 & MAP06 optimization. ( #1481 )
2025-06-16 20:58:31 -03:00
map07.wad
levels: various minor fixes. ( #990 )
2023-06-24 19:02:43 -03:00
map08.wad
levels: fix map08 missing control sector textures.
2024-02-22 09:03:24 -08:00
map09.wad
levels: fix HOM in Map09 berserk secret.
2024-08-20 21:31:21 -07:00
map10.wad
levels: Small fixes, mostly for Eureka ( #1037 )
2023-07-23 13:09:42 -07:00
map11.wad
Map11: remove WR Teleport action of all linedefs of sector 439, remove tag 59, remove thing 385 (teleport destination)
2024-03-08 21:16:29 +02:00
map12.wad
levels: address #1181 ; fix Map12 visplane crash. ( #1191 )
2023-11-12 10:26:02 -08:00
map13.wad
levels: more minor fixes. ( #1040 )
2023-08-03 14:16:55 -03:00
map14.wad
levels: fixes, mostly floating item.
2023-09-15 09:50:20 -07:00
map15.wad
levels: fix map15 southeast safety lifts. ( #1200 )
2023-11-19 09:24:49 -08:00
map16.wad
levels: address #1161 . ( #1213 )
2023-12-03 14:36:23 -08:00
map17.wad
Based on Inuk's reports, Stratos posted these fixes on discord: ( #1169 )
2023-11-05 00:00:58 -07:00
map18.wad
levels: fixes, mostly floating item.
2023-09-15 09:50:20 -07:00
map19.wad
levels: jump-proof Map19 soulsphere secret. ( #1340 )
2024-02-14 10:39:43 -08:00
map20.wad
levels: more fixes, mostly floating objects.
2023-09-14 10:07:59 -07:00
map21.wad
Minor improvements: MAP01 and MAP21
2024-09-01 06:26:35 +00:00
map22.wad
Wip Rework of map22. ( #1309 )
2025-01-30 20:46:00 -03:00
map23.wad
Map23: remove unused action 31 of linedefs 488 and 515 (door is already opened)
2024-03-08 21:16:16 +02:00
map24.wad
levels: Small fixes, mostly for Eureka
2023-11-05 13:09:36 -05:00
map25.wad
levels: make Map25 SE radsuit secret repeatable. ( #1514 )
2025-06-16 19:17:29 -03:00
map26.wad
levels: remove inappropriate uses of SP_DUDE6. ( #1256 )
2024-01-06 09:03:58 -08:00
map27.wad
levels: fix Map27 tutti frutti in plasma arena.
2024-07-28 12:11:22 -07:00
map28.wad
levels: Pentagram removal for E2M3, MAP05 and MAP28 ( #1358 )
2024-05-05 18:01:16 -03:00
map29.wad
levels: improve Map29 aesthetics (mostly). ( #1313 )
2024-02-11 23:01:08 -08:00
map30.wad
fixing up the JoD's face on map 30
2025-02-05 08:58:45 -05:00
map31.wad
levels: Small fixes, mostly for Eureka
2023-11-05 13:09:36 -05:00
map32.wad
levels: minor fixes and tweaks. ( #1121 )
2023-10-23 11:46:57 -07:00
README
levels: Change “chapter” terminology to “episode”
2020-07-15 14:02:57 -07:00
test_levels.wad
test_levels: constrain the pain lord in its sector, c1m1
2019-09-01 16:03:55 -07:00