Jason S. Ninneman
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776fac4281
|
Use a workaround of Gitlab issue 2148.wq
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2017-06-07 20:19:24 -07:00 |
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Jason S. Ninneman
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5fda630380
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Tell Gitlab to grab git submodules.
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2017-06-07 20:19:24 -07:00 |
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Jason S. Ninneman
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41265e020c
|
Update Makefile for linenoise.
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2017-06-07 20:19:24 -07:00 |
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Jason S. Ninneman
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1b6a10e097
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Submodularize the linenoise library.
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2017-06-07 20:19:24 -07:00 |
|
Eric S. Raymond
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d657db5f4b
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Yet another parallel make attempt.
Credit to Bob Little.
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2017-06-07 23:04:44 -04:00 |
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Eric S. Raymond
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3425c712c7
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Yet more gotoectomy.
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2017-06-07 22:59:55 -04:00 |
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Eric S. Raymond
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680788eb97
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The continuing cleanup of misc.c
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2017-06-07 22:34:06 -04:00 |
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Eric S. Raymond
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ff36dff18f
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Attempt to repair GitLab build breakage.
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2017-06-07 21:26:45 -04:00 |
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Eric S. Raymond
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a45f297dc7
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Still more gotoectomy.
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2017-06-07 19:22:41 -04:00 |
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Eric S. Raymond
|
19b3ac4ccd
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More goto removal.
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2017-06-07 19:10:39 -04:00 |
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Eric S. Raymond
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da5976dc8c
|
More goto elimination in misc.c
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2017-06-07 18:34:08 -04:00 |
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Eric S. Raymond
|
7fa8757ad4
|
More misc.c cleanup.
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2017-06-07 18:00:12 -04:00 |
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Eric S. Raymond
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beac8d7f41
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Continuing cleanup of misc.c.
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2017-06-07 16:39:59 -04:00 |
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Eric S. Raymond
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1d3a087c39
|
Partial misc.c gotoectomy.
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2017-06-07 16:30:51 -04:00 |
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Eric S. Raymond
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ed80d6dd2f
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Move MAXDIE computation to dungeonmaker.
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2017-06-07 15:33:22 -04:00 |
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Eric S. Raymond
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fa2fb48436
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Localize K in score.c.
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2017-06-07 15:20:19 -04:00 |
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Eric S. Raymond
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16d90e4c28
|
init.c is now real C.
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2017-06-07 15:12:21 -04:00 |
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Eric S. Raymond
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1b59175d8d
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Scoring code is fully translated to C.
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2017-06-07 15:00:16 -04:00 |
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Eric S. Raymond
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db4b972fc7
|
Reformat score.c like normal C, since it now almost is.
Still two gotos to get rid of.
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2017-06-07 14:50:45 -04:00 |
|
Eric S. Raymond
|
7555eb7de3
|
Global-variable elimination.
|
2017-06-07 14:45:30 -04:00 |
|
Eric S. Raymond
|
73e8d7fd87
|
score.c begins to resemble actual C.
|
2017-06-07 14:39:51 -04:00 |
|
Eric S. Raymond
|
78f606c879
|
Goto elimination.
|
2017-06-07 14:26:46 -04:00 |
|
Eric S. Raymond
|
14fee6b979
|
Eliminate globals.
|
2017-06-07 14:03:33 -04:00 |
|
Eric S. Raymond
|
2deb1b9f7f
|
Localize TK.
|
2017-06-07 10:38:18 -04:00 |
|
Eric S. Raymond
|
8a256a6e37
|
Narrow the scope of IGO.
|
2017-06-07 10:33:38 -04:00 |
|
Eric S. Raymond
|
48363ba536
|
Localize K2.
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2017-06-07 10:25:59 -04:00 |
|
Eric S. Raymond
|
dad1df9796
|
Localize KK.
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2017-06-07 10:23:06 -04:00 |
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Eric S. Raymond
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8d90b03ee4
|
Fully localize VERB.
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2017-06-07 10:06:14 -04:00 |
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Eric S. Raymond
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0e3456069f
|
Further narrow the scope of VERB.
|
2017-06-07 09:57:23 -04:00 |
|
Eric S. Raymond
|
cc618146e8
|
Localize a variable.
|
2017-06-07 09:46:25 -04:00 |
|
Eric S. Raymond
|
57104237ed
|
Narrow the scope of VERB.
|
2017-06-07 09:39:04 -04:00 |
|
Eric S. Raymond
|
844cb05619
|
Prevent confusion between dungeonmaker and runtime variables.
|
2017-06-07 09:21:05 -04:00 |
|
Eric S. Raymond
|
b2c85b36f8
|
OBJ is completely localized.
|
2017-06-07 09:03:14 -04:00 |
|
Eric S. Raymond
|
aba35733e7
|
OBJ has become local in actions1.c and diesn't have to be saved.
|
2017-06-07 08:59:50 -04:00 |
|
Eric S. Raymond
|
f01cb89a76
|
Complete OBJ localization in actions2.c
|
2017-06-07 08:48:12 -04:00 |
|
Eric S. Raymond
|
df83a345a2
|
Continuing OBJ localization.
|
2017-06-07 08:41:46 -04:00 |
|
Eric S. Raymond
|
8f661598bc
|
Yet more OBJ localization.
|
2017-06-07 08:39:12 -04:00 |
|
Eric S. Raymond
|
3079ebda95
|
Yet more OBJ localization.
|
2017-06-07 08:34:42 -04:00 |
|
Eric S. Raymond
|
f20b7f56fd
|
Localize OBJ in throw().
|
2017-06-07 08:32:06 -04:00 |
|
Eric S. Raymond
|
a5cef5208f
|
Begin localizing OBJ.
|
2017-06-07 08:29:30 -04:00 |
|
Eric S. Raymond
|
4fe6286cc6
|
LOC pulled into game structure block.
|
2017-06-07 07:50:09 -04:00 |
|
Eric S. Raymond
|
a6432a4ed4
|
Fix allcapsed comment.
|
2017-06-07 07:40:44 -04:00 |
|
Eric S. Raymond
|
a38b61638c
|
Global LL becomes local to command interpreter toplevel...
...and doesn't have to be saved.
|
2017-06-07 07:30:56 -04:00 |
|
Eric S. Raymond
|
2d95c3f4f5
|
Finish moving state arrays into game structure block.
|
2017-06-07 07:10:07 -04:00 |
|
Eric S. Raymond
|
3ba084480a
|
Change name of dungeon maker - dual use of "compile" was confusing.
|
2017-06-07 06:47:01 -04:00 |
|
Eric S. Raymond
|
0b02763bf0
|
More collecting of globals.
|
2017-06-07 06:38:40 -04:00 |
|
Eric S. Raymond
|
c1f1f2f79f
|
Magic-number cleanup.
|
2017-06-07 06:24:18 -04:00 |
|
Peje Nilsson
|
60a3a6d1fe
|
Split init loop into separate loops based on size.
|
2017-06-07 06:18:25 -04:00 |
|
Eric S. Raymond
|
461575ef4c
|
Bite the bullet - size siymbols have to be shared.
Otherwise we end up duplicating magic sizes and tey can drift apart.
|
2017-06-07 05:45:51 -04:00 |
|
Eric S. Raymond
|
7f4cff1188
|
Bring SETUP variable into game state block
Saved separately because the kogic around this variable looks
a bit dubious and may need review.
|
2017-06-07 05:24:48 -04:00 |
|