This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
Find a file
2017-07-11 11:59:53 -04:00
tests More comment polishing. 2017-07-11 04:42:36 -04:00
.gitignore Finish newdb -> dungeon renaming. 2017-06-29 08:54:55 -07:00
.gitlab-ci.yml Now YAML coverage test generates a nice HTML template 2017-07-07 22:41:59 -04:00
.shipper Re-spin 1.0: same code, repaired website. 2017-06-05 14:56:16 -04:00
actions.c Comment polishing. 2017-07-11 04:15:57 -04:00
advent.adoc Under oldstyle, mangled echoed unknown text to simulate old behavior. 2017-07-05 02:34:36 -04:00
advent.h Cleaned up do_command() a little 2017-07-10 17:21:09 -04:00
adventure.yaml Documentation polishing. 2017-07-09 07:03:26 -04:00
cheat.c Unspk'd pour command 2017-07-03 06:12:19 +03:00
control Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc Documentation polishing. 2017-07-11 06:00:21 -04:00
init.c Working but unpolished refactor of bigwords(). 2017-07-05 14:02:52 -07:00
INSTALL.adoc Documentation polishing. 2017-07-01 11:01:06 -04:00
lamp.png Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
main.c Minor coverage inclusion. 2017-07-11 11:57:46 -04:00
make_dungeon.py Comment polishing. 2017-07-07 16:39:11 -04:00
Makefile Add a code audit production using cppcheck. 2017-07-08 09:51:10 -04:00
misc.c Eliminate magic numbers from C side of condition handling. 2017-07-07 15:01:25 -04:00
NEWS Actual 1.2 release. 2017-07-11 11:59:53 -04:00
notes.adoc Documentation polishing. 2017-07-08 01:52:19 -04:00
README.adoc Documentation polishing. 2017-07-11 06:00:21 -04:00
saveresume.c Broke all logical or into multiline statement to show lcov's lies 2017-07-03 07:20:37 +03:00
score.c Magic-number elimination. 2017-07-04 14:40:10 -04:00
TODO WD* globals abolished. They're now members of the command block. 2017-06-20 20:06:32 -04:00

= README for Open Adventure =

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this releasel it obsolesces all
the 350-point versions and previous 2.x (430-point) ports.

The file history.adoc contains a more detailed history of this game
and its ancestors.  The file notes.adoc is the maintainer's notes,
describing project goals and recent changes.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

Please see INSTALL.adoc for build info.

Extreme care has been taken to not silently change gameplay. By
policy, all user-visible changes from 2.5 are revertible with the
-o (oldstyle) option.

If you encounter a bug (not likely; this code is old and well tested)
please try to make a test log that reproduces it, using the -l option,
and ship it to the maintainers.

// end