This code is a forward-port of the Crowther/Woods Adventure 2.5 from 1995, last version in the main line of Colossal Cave Adventure development written by Crowther and Woods. The authors have given permission and encouragement to this release.
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NHOrus 5cdaa301dc Additional warnings
One of the two is fixed and GCC-exclusive, will cause more
warnings on Clang
2018-03-08 15:20:14 +03:00
templates Moved dungeon.c and dungeon.h templates into external files. 2017-07-23 12:15:25 -04:00
tests Put some of important parameters into fixed width signed integers 2017-09-11 00:58:13 +03:00
.gitignore Finish newdb -> dungeon renaming. 2017-06-29 08:54:55 -07:00
.gitlab-ci.yml Fix CI pipeline 2018-03-08 15:18:32 +03:00
.shipper Fix off-by-two bug. 2017-07-14 12:39:06 -04:00
actions.c Be consistent 2017-09-11 00:58:13 +03:00
advent.adoc Address Issue #13: The "eat" command exhibits strange behavior 2017-07-11 16:16:38 -04:00
advent.desktop Add .desktop file for advent 2017-07-17 16:19:34 +02:00
advent.h Type constants to prevent overflow 2017-09-12 08:18:17 +03:00
advent.svg Add SVG file for advent icon 2017-07-17 16:14:45 +02:00
adventure.yaml Cope with YAML idiosyncracy at unquoted "YES". 2017-08-03 10:54:33 -04:00
cheat.c More type hygiene. 2017-07-21 07:44:09 -04:00
control Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
COPYING Fix typo in COPYING. 2017-06-02 18:13:56 +00:00
hints.adoc More hints. 2017-06-05 16:08:42 -04:00
history.adoc Documentation polishing. 2017-07-11 06:00:21 -04:00
init.c Put some of important parameters into fixed width signed integers 2017-09-11 00:58:13 +03:00
INSTALL.adoc Make the build Python-2/3 agnostic. 2017-07-11 23:14:39 +00:00
lamp.png Add project logo. It'll have to do until we find an image of a miner's lamp. 2017-06-18 20:09:39 -04:00
main.c Additional warnings 2018-03-08 15:20:14 +03:00
make_dungeon.py Cope with YAML idiosyncracy at unquoted "YES". 2017-08-03 10:54:33 -04:00
Makefile Additional warnings 2018-03-08 15:20:14 +03:00
misc.c If divident negative, then remainder is negative too. 2017-09-11 21:27:57 +03:00
NEWS Typo fix. 2017-09-17 11:35:45 -04:00
notes.adoc Record 100% code coverage. 2017-07-17 14:28:40 -04:00
README.adoc Documentation polishing. 2017-07-15 12:05:54 -04:00
saveresume.c Unlike objects, player doesn't go to -1 when destroyed. 2017-09-13 19:34:35 +03:00
score.c Comment cleanup, semantic types, information hiding. 2017-07-21 07:38:09 -04:00
TODO Remove obsolete caveat. 2017-07-12 05:11:03 -04:00

= README for Open Adventure =

If you are reading this anywhere but at http://www.catb.org/~esr/open-adventure
you can go there for tarball downloads and other resources.

This code is a forward-port of the Crowther/Woods Adventure 2.5 from
1995, last version in the main line of Colossal Cave Adventure
development written by the original authors.  The authors have given
permission and encouragement for this releasel it obsolesces all
the 350-point versions and previous 2.x (430-point) ports.

The file history.adoc contains a more detailed history of this game
and its ancestors.  The file notes.adoc is the maintainer's notes,
describing project goals and recent changes.

This project is called "Open Adventure" because it's not at all clear
how to number Adventure past 2.5 without misleading or causing
collisions or both.  See the history file for discussion.  The
original 6-character name on the PDP-10 has been reverted to for the
executable in order to avoid a collision with the BSD games port of
the ancestral 1977 version.

Please see INSTALL.adoc for build info.

Extreme care has been taken to not silently change gameplay. By
policy, all user-visible changes from 2.5 are revertible with the
-o (oldstyle) option.

If you encounter a bug (not likely; this code is old and well tested)
please try to make a test log that reproduces it, using the -l option,
and ship it to the maintainers.

// end