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22 lines
539 B
C#
22 lines
539 B
C#
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace FSO.Common.Rendering
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{
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public class TextureInfo
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{
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public Vector2 UVScale;
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public Point Size;
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public Point Diff;
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public TextureInfo() { }
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public TextureInfo(Texture2D tex, int width, int height)
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{
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Size = new Point(width, height);
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Diff = new Point(tex.Width, tex.Height) - Size;
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UVScale = Size.ToVector2() / new Vector2(tex.Width, tex.Height);
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}
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}
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}
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