Commit graph

15 commits

Author SHA1 Message Date
Andrew D'Addesio
6393955683 Fixed the build system for Linux 2012-10-20 13:23:42 -05:00
Andrew D'Addesio
aa50ab78ec More build system changes 2012-10-18 23:03:05 -05:00
Fatbag
56f6487206 * Fixed MP3 playback with libmpg123
* Finally removed the dependency on libstdc++ with TDM GCC, reducing the size of the exe from 153kB to 87kB
2012-06-28 07:00:45 -05:00
Fatbag
5713fc1bd1 * Some files were still encoded with Windows newlines. I fixed all of that.
* Started using the static keyword in a few more places in the client
* Updated libpng, libmpg123, and freetype to the latest versions, with position-independent code turned off rather than set to "both"
2012-06-27 22:44:50 -05:00
Fatbag
bc51bb4aad * License header formatting change
* New IFF chunk formats supported: CST, FBMP, CATS
* Rebranded libfar to simply far
* Started preliminary work on the hitutils package
2012-05-21 23:27:44 -05:00
Fatbag
64a5c0a425 Reverted to the original GetLastError() method for CreateMutex(), as, it turns out, Microsoft lied. Even when the function fails, it returns non-NULL. 2012-04-13 23:16:34 -05:00
Fatbag
4294cb41f7 Split off the Windows message handler into a separate thread. 2012-04-13 22:55:13 -05:00
Fatbag
7a5124a687 Added Graphics::DrawText which can draw text on to an image with alignment. No multi-line support yet. 2012-04-09 23:58:16 -05:00
Fatbag
7d9259b63d Added eagames.bmp reading to the LoginScreen scene.
Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
4442056335 Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively.
BMP support will be coming next.
2012-03-25 20:51:30 -05:00
Fatbag
705da4ba5c Realized I had forgotten to initialize the UserInput struct to 0. 2012-03-21 21:31:46 -05:00
Fatbag
551f3c834f Proper scene logic, whoo! 2012-03-21 20:58:06 -05:00
Fatbag
2e7f3b24ca New Scene class definition. Also fixed a compile error for some users involving the definition of IID_IXAudio2 2012-03-21 20:00:22 -05:00
Fatbag
8bb608d5ce Fully functional cst parser.
New client code for Windows. The window does not appear until the OpenGL rendering context has completely initialized and (one day) has the first frame ready to draw.
2012-03-18 23:06:08 -05:00
Fatbag
1a279588f1 In the process of setting up a convenient Makefile build system 2011-12-06 03:09:32 -06:00
Renamed from Client/Client.hpp (Browse further)