69 lines
1.8 KiB
C
69 lines
1.8 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef WW3D_ASSET_STATUS_H
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#define WW3D_ASSET_STATUS_H
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#include "always.h"
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#include "hashtemplate.h"
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class AssetStatusClass
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{
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public:
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enum {
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REPORT_LOAD_ON_DEMAND_ROBJ,
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REPORT_LOAD_ON_DEMAND_HANIM,
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REPORT_LOAD_ON_DEMAND_HTREE,
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REPORT_MISSING_ROBJ,
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REPORT_MISSING_HANIM,
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REPORT_MISSING_HTREE,
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REPORT_COUNT
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};
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AssetStatusClass();
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~AssetStatusClass();
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void Enable_Reporting(bool enable) { Reporting=enable; }
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void Enable_Load_On_Demand_Reporting(bool enable) { LoadOnDemandReporting=enable; }
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void Report_Load_On_Demand_RObj(const char* name);
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void Report_Load_On_Demand_HAnim(const char* name);
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void Report_Load_On_Demand_HTree(const char* name);
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void Report_Missing_RObj(const char* name);
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void Report_Missing_HAnim(const char* name);
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void Report_Missing_HTree(const char* name);
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static AssetStatusClass* Peek_Instance() { return &Instance; }
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private:
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bool Reporting;
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bool LoadOnDemandReporting;
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static AssetStatusClass Instance;
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HashTemplateClass<StringClass, int> ReportHashTables[REPORT_COUNT];
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void Add_To_Report(int index, const char* name);
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};
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#endif
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