97 lines
4.8 KiB
C++
97 lines
4.8 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* $Header: /Commando/Code/Tools/ViewTrans/dllmain.cpp 2 1/16/98 5:02p Greg_h $ */
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Matrix Viewer Utility *
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* *
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* File Name : DLLMAIN.CPP *
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* *
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* Programmer : Greg Hjelstrom *
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* *
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* Start Date : 02/25/97 *
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* *
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* Last Update : February 25, 1997 [GH] *
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* DllMain -- Windows DLL initialization *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include <Max.h>
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#include "viewtrans.h"
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/*
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** Globals
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*/
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int controlsInit = FALSE;
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/***********************************************************************************************
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* DllMain -- Windows DLL initialization *
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* *
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* This function is called by Windows when the DLL is loaded. This *
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* function may also be called many times during time critical operations *
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* like rendering. Therefore developers need to be careful what they *
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* do inside this function. In the code below, note how after the DLL is *
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* loaded the first time only a few statements are executed. *
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* *
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* INPUT: *
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* *
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* OUTPUT: *
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* *
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* WARNINGS: *
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* *
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* HISTORY: *
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* 02/25/1997 GH : Created. *
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*=============================================================================================*/
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BOOL WINAPI DllMain(HINSTANCE hinstDLL,ULONG fdwReason,LPVOID lpvReserved)
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{
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// Hang on to this DLL's instance handle.
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hInstance = hinstDLL;
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if (! controlsInit) {
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controlsInit = TRUE;
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// Initialize MAX's custom controls
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InitCustomControls(hInstance);
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// Initialize Win95 controls
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InitCommonControls();
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}
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return(TRUE);
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}
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__declspec(dllexport) const TCHAR *
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LibDescription() { return _T("Transformation Matrix Viewer"); }
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__declspec(dllexport) int
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LibNumberClasses() { return 1; }
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__declspec(dllexport) ClassDesc*
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LibClassDesc(int i) { return &UtilityDesc; }
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__declspec(dllexport) ULONG
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LibVersion() { return VERSION_3DSMAX; }
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