citylimits/.github/workflows/godot.yml

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# name: Build Godot Project
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# on:
# push:
# branches: [main, develop, "releases/**"]
# pull_request:
# branches: [main, develop, "releases/**"]
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# jobs:
# Godot:
# timeout-minutes: 15
# continue-on-error: true
# runs-on: ubuntu-latest
# strategy:
# matrix:
# platform: [linux, windows]
# steps:
# - uses: actions/checkout@v2
# with:
# lfs: true
# - name: Build
# id: build
# uses: manleydev/build-godot-action@v1.4.1
# with:
# name: My Simulation
# preset: ${{ matrix.platform }}
# debugMode: "true"