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This wound up being a bigger commit than I had initially planned. - New SC3k-style policies based on the advisor code. - Added license file to Font Awesome folder. - Refactored the advisor code so it can handle multiple files. - Updated icons. Should be more consistent now. - Replaced Sims with Animals in ticker text. - Moved dialogs to windows directory.
23 lines
633 B
Markdown
23 lines
633 B
Markdown
# City Limits
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City Limits is a re-imagining of SimCity Classic using
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## Getting Started
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### Prerequisites
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- Godot Engine 3.x
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## Authors
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- **Tony Bark** - _Initial work_ - [tonytins](https://github.com/tonytins)
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- **Maxis** - _Assets_ - [SimHacker](https://github.com/SimHacker/)
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- **Font Awesome** - *Icons* - [FortAwesome](https://github.com/FortAwesome)
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See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
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## License
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This project is licensed under the Artistic-2.0 License - see the [LICENSE](LICENSE) file for details
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