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Updated README with screenshot and checked off a few of the TODOs (not that it's anywhere near complete)
33 lines
782 B
Markdown
33 lines
782 B
Markdown
# City Limits
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A city building game based on Godot using the Micropolis assets (initially).
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## Getting Started
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### Prerequisites
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- Godot Engine 3.1
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## Authors
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- **Tony Bark** - _Initial work_ - [tonytins](https://github.com/tonytins)
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- **Maxis** - _Assets_ - [SimHacker](https://github.com/SimHacker/)
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See also the list of [contributors](https://github.com/tonytins/citylimits/contributors) who participated in this project.
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## To-do
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With the exception of the world generator, this isn't any real order.
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- [x] Map generator
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- [x] Currency
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- [x] Mayor mode
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- [ ] Save & load maps
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Note: this is subject to change in the future.
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## License
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This project is licensed under the Artistic-2.0 License - see the [LICENSE](LICENSE) file for details
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