citylimits/examples/simple_ai_logic/main.gd
Tony Bark c46d0e27e4 Removed state machine for behavior trees
- Added Font Awesome Support
2023-03-14 06:30:58 -04:00

36 lines
1 KiB
GDScript

extends Node2D
#------------------------------------------
# Signaux
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#------------------------------------------
# Exports
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# Variables publiques
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# Variables privées
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# Fonctions Godot redéfinies
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func _process(_delta:float) -> void:
if Input.is_action_just_released("ui_accept"):
var new_tree:Node2D = preload("res://examples/simple_ai_logic/env/tree.tscn").instantiate()
new_tree.global_position = get_global_mouse_position()
$Trees.add_child(new_tree)
#------------------------------------------
# Fonctions publiques
#------------------------------------------
#------------------------------------------
# Fonctions privées
#------------------------------------------