mirror of
https://github.com/tonytins/citylimits.git
synced 2025-03-21 07:11:20 +00:00
- New tax system - Advisor window modeled after SC3k's - Advisor start_dialogue() function is now connected to a SimEvent "advisor_message" signal - Advisor windows are now autoloaded and no longer part of the core interface node - Added 3D buildings from Micropolis repo
46 lines
1 KiB
Text
46 lines
1 KiB
Text
[gd_scene load_steps=2 format=2]
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[sub_resource type="GDScript" id=1]
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script/source = "extends WindowDialog
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onready var avatar_texture = $Avatar
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onready var desc_text = $Description
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func hint_message(description: String, avatar: Texture, hint_title: String):
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avatar_texture.texture = avatar
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desc_text.text = description
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"
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[node name="HintDialog" type="WindowDialog"]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -196.5
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margin_top = -75.0
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margin_right = 196.5
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margin_bottom = 75.0
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script = SubResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Avatar" type="TextureRect" parent="."]
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anchor_left = 0.0305344
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anchor_top = 0.0866667
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anchor_right = 0.284987
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anchor_bottom = 0.793333
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rect_min_size = Vector2( 100, 106 )
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stretch_mode = 5
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__meta__ = {
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"_edit_use_anchors_": true
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}
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[node name="Description" type="RichTextLabel" parent="."]
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anchor_left = 0.310433
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anchor_top = 0.126667
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anchor_right = 0.964377
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anchor_bottom = 0.753333
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__meta__ = {
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"_edit_use_anchors_": true
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}
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