- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
37 lines
No EOL
1.5 KiB
Markdown
Executable file
37 lines
No EOL
1.5 KiB
Markdown
Executable file
### Gray Ooze
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*Medium ooze, unaligned*
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**Armor Class** 8
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**Hit Points** 22 (3d8+9)
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**Speed** 10 ft., climb 10 ft.
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| STR | DEX | CON | INT | WIS | CHA |
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|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
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| 12 (+1) | 6 (-2) | 16 (+3) | 1 (-5) | 6 (-2) | 2 (-4) |
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**Skills** Stealth +2
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**Damage Resistances** acid, cold, fire
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**Condition Immunities** blinded, charmed, deafened, exhaustion, frightened, prone
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**Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 8
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**Languages** -
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**Challenge** 1/2 (100 XP)
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***Amorphous***. The ooze can move through a space as narrow as 1 inch wide without squeezing.
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***Corrode Metal***. Any nonmagical weapon made of metal that hits the ooze corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the ooze is destroyed after dealing damage.
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The ooze can eat through 2-inch-thick, nonmagical metal in 1 round.
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***False Appearance***. While the ooze remains motionless, it is indistinguishable from an oily pool or wet rock.
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###### Actions
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***Pseudopod***. *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 4 (1d6+1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10. |