legends5e/Monsters/Hell Hound.md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

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## Hell Hound
*Medium fiend, lawful evil*
**Armor Class** 15 (natural armor)
**Hit Points** 45 (7d8+14)
**Speed** 50 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) |
**Skills** Perception +5
**Damage Immunities** fire
**Senses** darkvision 60 ft., passive Perception 15
**Languages** understands Infernal but can't speak it
**Challenge** 3 (700 XP)
***Keen Hearing and Smell***. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
***Pack Tactics***. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
###### Actions
***Bite***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.
***Fire Breath (Recharge 5-6)***. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.