legends5e/Monsters/Satyr.md
Mario Panighetti 24dfed9679 center-aligned monster columns
- center-aligned all columns in monster stat blocks and standardized widths (each column is now the maximum required width to accommodate an ability score of `30 (+10)`)
2024-03-28 15:47:09 -07:00

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## Satyr
*Medium fey, chaotic neutral*
**Armor Class** 14 (leather armor)
**Hit Points** 31 (7d8)
**Speed** 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|:--------:|:--------:|:--------:|:--------:|:--------:|:--------:|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
**Skills** Perception +2, Performance +6, Stealth +5
**Sense**s passive Perception 12
**Languages** Common, Elvish, Sylvan
**Challenge** 1/2 (100 XP)
***Magic Resistance***. The satyr has advantage on saving throws against spells and other magical effects.
###### Actions
***Ram***. *Melee Weapon Attack:* +3 to hit, reach 5 ft., one target. *Hit:* 6 (2d4+1) bludgeoning damage.
***Shortsword***. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) piercing damage.
***Shortbow***. *Ranged Weapon Attack:* +5 to hit, range 80/320 ft., one target. *Hit:* 6 (1d6+3) piercing damage.