original system is REALLY bad and the timing of Dink vs monsters can vary wildly based on your framerate. So I sort of had to "choose" a correct
speed and go with that, I chose a pretty fast speed sort of arbitrarily because it "felt" ok. There isn't really a "correct" speed so I do expect problems with some dmods due to them expecting
a specific speed, but by choosing rather snappy speed hopefully mystery island and most of them will be finishable
* Related to the above, holding tab no longer lets you cheat by moving relatively faster than monsters
* Playing location aware sounds on a script not attached to a sprite will no longer cause crashes (should fix crash in malachi the jerk)
git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1514 353e56fe-9613-0410-8469-b96ad8e6f29c