DinkSmallwoodHD/source/GUI
seth 4174db5427 * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the
original system is REALLY bad and the timing of Dink vs monsters can vary wildly based on your framerate.  So I sort of had to "choose" a correct
speed and go with that, I chose a pretty fast speed sort of arbitrarily because it "felt" ok.  There isn't really a "correct" speed so I do expect problems with some dmods due to them expecting
a specific speed, but by choosing rather snappy speed hopefully mystery island and most of them will be finishable
* Related to the above, holding tab no longer lets you cheat by moving relatively faster than monsters
* Playing location aware sounds on a script not attached to a sprite will no longer cause crashes (should fix crash in malachi the jerk)


git-svn-id: svn://rtsoft.com/rtsvn/projects/RTDink@1514 353e56fe-9613-0410-8469-b96ad8e6f29c
2017-09-29 13:13:36 +00:00
..
AboutMenu.cpp * (Bugfix) Fixed issue with not being able to set long delays in sprites (fixed dancing knight in Bugmania) 2017-09-19 10:58:00 +00:00
AboutMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
BrowseMenu.cpp * Dink now continues to download and install dmods when in the background, but everywhere else pauses automatically 2017-09-23 11:52:16 +00:00
BrowseMenu.h (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00
DebugMenu.cpp * (DinkC) DinkC version is now reported as 110 instead of 109 2017-09-17 04:54:34 +00:00
DebugMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
DMODInstallMenu.cpp * Applied 16 bit bmp loading fix to "fancy shadows" version too, forgot before 2017-09-24 16:47:52 +00:00
DMODInstallMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
DMODMenu.cpp * Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well 2017-09-26 12:41:23 +00:00
DMODMenu.h * Escape now brings up the classic dink escape menu, the Dink HD menu was just too intrusive. It will show a text message that you can hit Shift-Escape to bring up the HD menu as well 2017-09-26 12:41:23 +00:00
EnterURLMenu.cpp * (Windows) Mouse-controlled screens in DMODs control better and hide the original mouse cursor 2017-09-13 01:24:32 +00:00
EnterURLMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ExpiredMenu.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ExpiredMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
GameMenu.cpp * Some changes to Dink's speed calculations, it's now basically locked at "you better get 60 fps or the whole game will slow down" - the 2017-09-29 13:13:36 +00:00
GameMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
LoadMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
LoadMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
LogMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
LogMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
MainMenu.cpp * Added "If a .dmod file is put in the Dink HD directory (where the .exe is), it will be automatically installed and then deleted" to readme.txt 2017-09-29 05:37:07 +00:00
MainMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
OptionsMenu.cpp * (Bugfix) Fixed issue where default .ini animations wouldn't get applied correctly in some cases, this fixed a slight offset problem with Stone Of Balance 2017-09-19 01:16:24 +00:00
OptionsMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ParticleTestMenu.cpp Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ParticleTestMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
PauseMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
PauseMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
PopUpMenu.cpp (note: Dink requires a Proton svn commit as well, but I haven't done it yet, it needs a bit more testing first) 2017-09-22 12:19:02 +00:00
PopUpMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
QuickTipMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
QuickTipMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00
ReadTextMenu.cpp * Changed "FPS lock:" to "Lock to 30 FPS:" in options, makes it more clear it's actually bad to use and not vsync 2017-09-15 14:10:37 +00:00
ReadTextMenu.h Initial commit of Dink Smallwood HD source. See the "Programmer readme.txt" for information on how to set it up. 2017-09-12 04:57:47 +00:00