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51 lines
1.3 KiB
Markdown
51 lines
1.3 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/desert
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- monster/environment/grassland
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- monster/environment/hill
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- monster/size/medium
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- monster/type/beast
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aliases: ["Vulture"]
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---
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# Vulture
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Vulture
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*Medium beast, Unaligned*
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- **Armor Class** 10
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- **Hit Points** 5 (`1d8 + 1`)
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- **Speed** 10 ft., fly 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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| 7 (-2)|10 (+0)|13 (+1)| 2 (-4)|12 (+1)| 4 (-3)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Perception +3
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- **Senses** passive Perception 13
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- **Languages** —
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- **Challenge** 0
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## Traits
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***Keen Sight and Smell.*** The vulture has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight or smell.
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***Pack Tactics.*** The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
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## Actions
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***Beak.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) piercing damage.
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```
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^statblock
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## Environment
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grassland, hill, desert
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