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Vulture
Source: SRD / Basic Rules
title: Vulture

*Medium beast, Unaligned*
- **Armor Class** 10
- **Hit Points** 5 (`1d8 + 1`)
- **Speed** 10 ft., fly 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 7 (-2)|10 (+0)|13 (+1)| 2 (-4)|12 (+1)| 4 (-3)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +3
- **Senses** passive Perception 13
- **Languages** —
- **Challenge** 0
## Traits
***Keen Sight and Smell.*** The vulture has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight or smell.
***Pack Tactics.*** The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
## Actions
***Beak.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) piercing damage.
^statblock
Environment
grassland, hill, desert