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46 lines
1.7 KiB
Markdown
46 lines
1.7 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/size/small
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- monster/type/fiend/demon
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aliases: ["Dretch"]
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---
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# Dretch
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Dretch
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*Small fiend (demon), Chaotic Evil*
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- **Armor Class** 11 (natural armor)
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- **Hit Points** 18 (`4d6 + 4`)
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- **Speed** 20 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|11 (+0)|11 (+0)|12 (+1)| 5 (-3)| 8 (-1)| 3 (-4)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 9
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- **Damage Resistances** cold, fire, lightning
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- **Damage Immunities** poison
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- **Condition Immunities** poisoned
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- **Languages** Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal)
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- **Challenge** 1/4
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## Actions
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***Multiattack.*** The dretch makes two attacks: one with its bite and one with its claws.
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***Bite.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 3 (`1d6`) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 5 (`2d4`) slashing damage.
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***Fetid Cloud (1/Day).*** A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned) until the start of its next turn. While [poisoned](rules/conditions.md#poisoned) in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.
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```
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^statblock
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