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50 lines
1.6 KiB
Markdown
50 lines
1.6 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/size/large
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- monster/type/fiend/demon
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aliases: ["Hezrou"]
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---
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# Hezrou
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Hezrou
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*Large fiend (demon), Chaotic Evil*
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- **Armor Class** 16 (natural armor)
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- **Hit Points** 136 (`13d10 + 65`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|19 (+4)|17 (+3)|20 (+5)| 5 (-3)|12 (+1)|13 (+1)|
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- **Proficiency Bonus** +3
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- **Saving Throws** Strength +7, Constitution +8, Wisdom +4
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- **Skills** ⏤
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- **Senses** darkvision 120 ft., passive Perception 11
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- **Damage Resistances** cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks
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- **Damage Immunities** poison
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- **Condition Immunities** poisoned
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- **Languages** Abyssal, telepathy 120 ft.
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- **Challenge** 8
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## Traits
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***Magic Resistance.*** The hezrou has advantage on saving throws against spells and other magical effects.
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***Stench.*** Any creature that starts its turn within 10 feet of the hezrou must succeed on a DC 14 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned) until the start of its next turn. On a successful saving throw, the creature is immune to the hezrou's stench for 24 hours.
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## Actions
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***Multiattack.*** The hezrou makes three attacks: one with its bite and two with its claws.
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***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 15 (`2d10 + 4`) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) slashing damage.
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```
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^statblock
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