dnd5e-obsidian/compendium/bestiary/humanoid/orc.md

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---
obsidianUIMode: preview
cssclasses: json5e-monster
tags:
- compendium/src/5e/mm
- monster/environment/arctic
- monster/environment/forest
- monster/environment/grassland
- monster/environment/hill
- monster/environment/mountain
- monster/environment/swamp
- monster/environment/underdark
- monster/size/medium
- monster/type/humanoid/orc
aliases: ["Orc"]
---
# Orc
*Source: SRD / Basic Rules*
```ad-statblock
title: Orc
![](compendium/bestiary/humanoid/token/orc.png#token)
*Medium humanoid (orc), Chaotic Evil*
- **Armor Class** 13 ([hide armor](compendium/items/hide-armor.md))
- **Hit Points** 15 (`2d8 + 6`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Intimidation +2
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common, Orc
- **Challenge** 1/2
## Traits
***Aggressive.*** As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
## Actions
***Greataxe.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 9 (`1d12 + 3`) slashing damage.
***Javelin.*** *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
```
^statblock
## Environment
underdark, mountain, grassland, forest, swamp, hill, arctic