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1.4 KiB
1.4 KiB
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Orc
Source: SRD / Basic Rules
title: Orc

*Medium humanoid (orc), Chaotic Evil*
- **Armor Class** 13 ([hide armor](compendium/items/hide-armor.md))
- **Hit Points** 15 (`2d8 + 6`)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Intimidation +2
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common, Orc
- **Challenge** 1/2
## Traits
***Aggressive.*** As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
## Actions
***Greataxe.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 9 (`1d12 + 3`) slashing damage.
***Javelin.*** *Melee or Ranged Weapon Attack:* +5 to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.
^statblock
Environment
underdark, mountain, grassland, forest, swamp, hill, arctic