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51 lines
1.3 KiB
Markdown
51 lines
1.3 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/urban
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- monster/size/medium
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- monster/type/humanoid/any-race
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aliases: ["Thug"]
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---
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# Thug
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Thug
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*Medium humanoid (any race), Any Non-Good alignment*
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- **Armor Class** 11 ([leather armor](compendium/items/leather-armor.md))
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- **Hit Points** 32 (`5d8 + 10`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|15 (+2)|11 (+0)|14 (+2)|10 (+0)|10 (+0)|11 (+0)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** Intimidation +2
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- **Senses** passive Perception 10
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- **Languages** any one language (usually Common)
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- **Challenge** 1/2
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## Traits
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***Pack Tactics.*** The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
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## Actions
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***Multiattack.*** The thug makes two melee attacks.
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***Mace.*** *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 5 (`1d6 + 2`) bludgeoning damage.
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***Heavy Crossbow.*** *Ranged Weapon Attack:* +2 to hit, range 100/400 ft., one target. *Hit:* 5 (`1d10`) piercing damage.
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```
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^statblock
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## Environment
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urban
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