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55 lines
1.8 KiB
Markdown
55 lines
1.8 KiB
Markdown
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---
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obsidianUIMode: preview
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cssclasses: json5e-monster
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tags:
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- compendium/src/5e/mm
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- monster/environment/swamp
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- monster/environment/underdark
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- monster/environment/urban
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- monster/size/medium
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- monster/type/undead
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aliases: ["Ghast"]
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---
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# Ghast
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*Source: SRD / Basic Rules*
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```ad-statblock
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title: Ghast
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*Medium undead, Chaotic Evil*
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- **Armor Class** 13
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- **Hit Points** 36 (`8d8`)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|:---:|:---:|:---:|:---:|:---:|:---:|
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|16 (+3)|17 (+3)|10 (+0)|11 (+0)|10 (+0)| 8 (-1)|
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- **Proficiency Bonus** +2
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- **Saving Throws** ⏤
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- **Skills** ⏤
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- **Senses** darkvision 60 ft., passive Perception 10
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- **Damage Resistances** necrotic
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- **Damage Immunities** poison
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- **Condition Immunities** charmed, exhaustion, poisoned
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- **Languages** Common
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- **Challenge** 2
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## Traits
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***Stench.*** Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be [poisoned](rules/conditions.md#poisoned) until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.
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***Turn Defiance.*** The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.
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## Actions
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***Bite.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 12 (`2d8 + 3`) piercing damage.
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***Claws.*** *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (`2d6 + 3`) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be [paralyzed](rules/conditions.md#paralyzed) for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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```
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^statblock
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## Environment
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underdark, swamp, urban
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