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Giant Crocodile
Source: SRD / Basic Rules
title: Giant Crocodile

*Huge beast, Unaligned*
- **Armor Class** 14 (natural armor)
- **Hit Points** 85 (`9d12 + 27`)
- **Speed** 30 ft., swim 50 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|21 (+5)| 9 (-1)|17 (+3)| 2 (-4)|10 (+0)| 7 (-2)|
- **Proficiency Bonus** +3
- **Saving Throws** ⏤
- **Skills** Stealth +5
- **Senses** passive Perception 10
- **Languages** —
- **Challenge** 5
## Traits
***Hold Breath.*** The crocodile can hold its breath for 30 minutes.
## Actions
***Multiattack.*** The crocodile makes two attacks: one with its bite and one with its tail.
***Bite.*** *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 21 (`3d10 + 5`) piercing damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 16). Until this grapple ends, the target is [restrained](rules/conditions.md#restrained), and the crocodile can't bite another target.
***Tail.*** *Melee Weapon Attack:* +8 to hit, reach 10 ft., one target not [grappled](rules/conditions.md#grappled) by the crocodile. *Hit:* 14 (`2d8 + 5`) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked [prone](rules/conditions.md#prone).
^statblock
Environment
swamp