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Giant Wolf Spider
Source: SRD / Basic Rules
title: Giant Wolf Spider

*Medium beast, Unaligned*
- **Armor Class** 13
- **Hit Points** 11 (`2d8 + 2`)
- **Speed** 40 ft., climb 40 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|12 (+1)|16 (+3)|13 (+1)| 3 (-4)|12 (+1)| 4 (-3)|
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +3, Stealth +7
- **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 13
- **Languages** —
- **Challenge** 1/4
## Traits
***Spider Climb.*** The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
***Web Sense.*** While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
***Web Walker.*** The spider ignores movement restrictions caused by webbing.
## Actions
***Bite.*** *Melee Weapon Attack:* +3 to hit, reach 5 ft., one creature. *Hit:* 4 (`1d6 + 1`) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (`2d6`) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but [poisoned](rules/conditions.md#poisoned) for 1 hour, even after regaining hit points, and is [paralyzed](rules/conditions.md#paralyzed) while [poisoned](rules/conditions.md#poisoned) in this way.
^statblock
Environment
grassland, forest, hill, desert, coastal