dnd5e-obsidian/compendium/bestiary/dragon/young-brass-dragon.md
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Young Brass Dragon

Young Brass Dragon

Source: SRD / Basic Rules

title: Young Brass Dragon
![](compendium/bestiary/dragon/token/young-brass-dragon.png#token)
*Large dragon, Chaotic Good*

- **Armor Class** 17  (natural armor)
- **Hit Points** 110 (`13d10 + 39`)
- **Speed** 40 ft., burrow 20 ft., fly 80 ft.

|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)|10 (+0)|17 (+3)|12 (+1)|11 (+0)|15 (+2)|

- **Proficiency Bonus** +3
- **Saving Throws** Dexterity +3, Constitution +6, Wisdom +3, Charisma +5
- **Skills** Perception +6, Persuasion +5, Stealth +3
- **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 16
- **Damage Immunities** fire
- **Languages** Common, Draconic
- **Challenge** 6

## Actions

***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws.

***Bite.*** *Melee Weapon Attack:* +7 to hit, reach 10 ft., one target. *Hit:* 15 (`2d10 + 4`) piercing damage.

***Claw.*** *Melee Weapon Attack:* +7 to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) slashing damage.

***Breath Weapons (Recharge 5-6).*** The dragon uses one of the following breath weapons.

- **Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (`12d6`) fire damage on a failed save, or half as much damage on a successful one.  
- **Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall [unconscious](rules/conditions.md#unconscious) for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.  

^statblock

Environment

desert